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chore(lint): enable errname #301
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➖ Are we earthbuild yet?No change in "earthly" occurrences 📈 Overall Progress
Keep up the great work migrating from Earthly to Earthbuild! 🚀 💡 Tips for finding more occurrencesRun locally to see detailed breakdown: ./.github/scripts/count-earthly.shNote that the goal is not to reach 0. |
Summary of ChangesHello @janishorsts, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request focuses on refactoring error naming conventions across the codebase to comply with the Highlights
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Code Review
This pull request enables the errname linter and applies the necessary fixes across the codebase. The changes correctly rename error types to end with Error and error variables to start with err. The updated comments on Error() methods are also a good improvement for code clarity. I've found one minor issue related to an error type check that I've commented on. Overall, this is a good cleanup PR.
| if err != nil { | ||
| switch err := errors.Cause(err).(type) { | ||
| case *buildcontext.ErrEarthfileNotExist: | ||
| case *buildcontext.EarthfileNotExistError: |
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The EarthfileNotExistError is returned as a value, not a pointer, in buildcontext/detectbuildfile.go. This type switch should therefore check for the value type buildcontext.EarthfileNotExistError instead of the pointer type *buildcontext.EarthfileNotExistError to correctly handle the error.
| case *buildcontext.EarthfileNotExistError: | |
| case buildcontext.EarthfileNotExistError: |
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