Full Changelog: 1.08...1.09
Changes:
- Multithreaded rendering
- UBO Shader optimisations
- OpenGL calls and structure enhancements
- Buffer efficiency optimisations
Performance on this version will be a huge increase over the previous.
I have included SDL2 and SDL3 versions both with 32bit and 64bit. Because the yamagi releases are 32bit, you have to use the SDL2 32bit version for the release binaries of yamagi quake 2. If you build yourself, use what you want.