This project aims to create a self-learning Gomoku AI model with the following components:
- A Gomoku game implementation
- An AI model for playing Gomoku
- A GUI for displaying the game and training progress
- Functions for fighting against models
- Self-reinforcement mechanisms (model vs. model and model vs. human)
game/: Core Gomoku game implementationai/: AI models for playing Gomokugui/: Graphical user interface componentstraining/: Training and reinforcement learning code
pip install -r requirements.txtpython gui/main.pypython training/train.py