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27 changes: 27 additions & 0 deletions
27
include/RED4ext/Scripting/Natives/Generated/ink/GameScreenshotCallback.hpp
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,27 @@ | ||
#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/ink/CallbackBase.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace ink | ||
{ | ||
struct GameScreenshotCallback : ink::CallbackBase | ||
{ | ||
static constexpr const char* NAME = "inkGameScreenshotCallback"; | ||
static constexpr const char* ALIAS = NAME; | ||
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uint8_t unk28[0x38 - 0x28]; // 28 | ||
}; | ||
RED4EXT_ASSERT_SIZE(GameScreenshotCallback, 0x38); | ||
} // namespace ink | ||
using inkGameScreenshotCallback = ink::GameScreenshotCallback; | ||
} // namespace RED4ext | ||
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// clang-format on |
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