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Update AnimSet.hpp
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Mozz3d authored May 14, 2024
1 parent e295724 commit b849a0e
Showing 1 changed file with 18 additions and 18 deletions.
36 changes: 18 additions & 18 deletions include/RED4ext/Scripting/Natives/AnimSet.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -25,25 +25,25 @@ struct AnimSet : CResource
static constexpr const char* NAME = "animAnimSet";
static constexpr const char* ALIAS = NAME;

DynArray<Handle<anim::AnimSetEntry>> animations; // 40
DynArray<anim::AnimDataChunk> animationDataChunks; // 50
AnimBufferState* dataState; // 60
DataBuffer fallbackAnimDataBuffer; // 68
uint8_t unk90[0xA8 - 0x90]; // 90
DynArray<Handle<anim::AnimSetEntry>> animations; // 40
DynArray<anim::AnimDataChunk> animationDataChunks; // 50
AnimBufferState* dataState; // 60
DataBuffer fallbackAnimDataBuffer; // 68
uint8_t unk90[0xA8 - 0x90]; // 90
DynArray<anim::AnimFallbackFrameDesc> fallbackAnimFrameDescs; // A8
uint8_t unkB8[0xC8 - 0xB8]; // B8
DynArray<uint16_t> fallbackDataAddresses; // C8
DynArray<uint8_t> fallbackAnimDescIndexes; // D8
DynArray<uint8_t> fallbackDataAddressIndexes; // E8
uint16_t fallbackNumPositionData; // F8
uint16_t fallbackNumRotationData; // FA
uint16_t fallbackNumFloatTrackData; // FC
uint8_t unkFE[0x130 - 0xFE]; // FE
Ref<anim::Rig> rig; // 130
red::TagList tags; // 148
uint8_t unk158[0x1E8 - 0x158]; // 158
uint32_t version; // 1E8
uint8_t unk1EC[0x1F0 - 0x1EC]; // 1EC
uint8_t unkB8[0xC8 - 0xB8]; // B8
DynArray<uint16_t> fallbackDataAddresses; // C8
DynArray<uint8_t> fallbackAnimDescIndexes; // D8
DynArray<uint8_t> fallbackDataAddressIndexes; // E8
uint16_t fallbackNumPositionData; // F8
uint16_t fallbackNumRotationData; // FA
uint16_t fallbackNumFloatTrackData; // FC
uint8_t unkFE[0x130 - 0xFE]; // FE
Ref<anim::Rig> rig; // 130
red::TagList tags; // 148
uint8_t unk158[0x1E8 - 0x158]; // 158
uint32_t version; // 1E8
uint8_t unk1EC[0x1F0 - 0x1EC]; // 1EC
};
RED4EXT_ASSERT_SIZE(AnimSet, 0x1F0);
} // namespace anim
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