Skip to content

Commit

Permalink
Update AnimationBufferCompressed.hpp stub
Browse files Browse the repository at this point in the history
  • Loading branch information
Mozz3d authored May 14, 2024
1 parent ef80d49 commit 81ebc46
Showing 1 changed file with 18 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,6 @@

// clang-format off

// This file is generated from the Game's Reflection data

#include <RED4ext/Scripting/Natives/AnimationBufferCompressed.hpp>

namespace RED4ext
Expand All @@ -12,7 +10,21 @@ RED4EXT_ASSERT_SIZE(AnimationBufferCompressed, 0x188);
using animAnimationBufferCompressed = anim::AnimationBufferCompressed;
} // namespace RED4ext

/*namespace RED4ext
/*#pragma once
// clang-format off
// This file is generated from the Game's Reflection data
#include <cstdint>
#include <RED4ext/Common.hpp>
#include <RED4ext/CName.hpp>
#include <RED4ext/DynArray.hpp>
#include <RED4ext/NativeTypes.hpp>
#include <RED4ext/Scripting/Natives/Generated/anim/AnimDataAddress.hpp>
#include <RED4ext/Scripting/Natives/Generated/anim/IAnimationBuffer.hpp>
namespace RED4ext
{
namespace anim
{
Expand Down Expand Up @@ -44,6 +56,8 @@ struct AnimationBufferCompressed : anim::IAnimationBuffer
RED4EXT_ASSERT_SIZE(AnimationBufferCompressed, 0x188);
} // namespace anim
using animAnimationBufferCompressed = anim::AnimationBufferCompressed;
}*/ // namespace RED4ext
} // namespace RED4ext */

// clang-format on

// clang-format on

0 comments on commit 81ebc46

Please sign in to comment.