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34 changes: 34 additions & 0 deletions
34
...4ext/Scripting/Natives/Generated/AI/behavior/RestoreSavedPatrolProgressTaskDefinition.hpp
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#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/Handle.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/AI/behavior/TaskDefinition.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace AI { struct ArgumentMapping; } | ||
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namespace AI::behavior | ||
{ | ||
struct RestoreSavedPatrolProgressTaskDefinition : AI::behavior::TaskDefinition | ||
{ | ||
static constexpr const char* NAME = "AIbehaviorRestoreSavedPatrolProgressTaskDefinition"; | ||
static constexpr const char* ALIAS = NAME; | ||
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Handle<AI::ArgumentMapping> path; // 38 | ||
Handle<AI::ArgumentMapping> savedState; // 48 | ||
Handle<AI::ArgumentMapping> patrolProgress; // 58 | ||
Handle<AI::ArgumentMapping> destinationPosition; // 68 | ||
Handle<AI::ArgumentMapping> destinationTangent; // 78 | ||
}; | ||
RED4EXT_ASSERT_SIZE(RestoreSavedPatrolProgressTaskDefinition, 0x88); | ||
} // namespace AI::behavior | ||
using AIbehaviorRestoreSavedPatrolProgressTaskDefinition = AI::behavior::RestoreSavedPatrolProgressTaskDefinition; | ||
} // namespace RED4ext | ||
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// clang-format on |
33 changes: 33 additions & 0 deletions
33
include/RED4ext/Scripting/Natives/Generated/AI/behavior/SavePatrolProgressTaskDefinition.hpp
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#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/Handle.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/AI/behavior/TaskDefinition.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace AI { struct ArgumentMapping; } | ||
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namespace AI::behavior | ||
{ | ||
struct SavePatrolProgressTaskDefinition : AI::behavior::TaskDefinition | ||
{ | ||
static constexpr const char* NAME = "AIbehaviorSavePatrolProgressTaskDefinition"; | ||
static constexpr const char* ALIAS = NAME; | ||
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Handle<AI::ArgumentMapping> patrolProgress; // 38 | ||
Handle<AI::ArgumentMapping> savedState; // 48 | ||
bool saveOnDeactivation; // 58 | ||
uint8_t unk59[0x60 - 0x59]; // 59 | ||
}; | ||
RED4EXT_ASSERT_SIZE(SavePatrolProgressTaskDefinition, 0x60); | ||
} // namespace AI::behavior | ||
using AIbehaviorSavePatrolProgressTaskDefinition = AI::behavior::SavePatrolProgressTaskDefinition; | ||
} // namespace RED4ext | ||
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// clang-format on |
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35 changes: 35 additions & 0 deletions
35
include/RED4ext/Scripting/Natives/Generated/ent/ImpactPointData.hpp
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#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/Vector4.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/WorldPosition.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace ent | ||
{ | ||
struct __declspec(align(0x10)) ImpactPointData | ||
{ | ||
static constexpr const char* NAME = "entImpactPointData"; | ||
static constexpr const char* ALIAS = "ImpactPointData"; | ||
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WorldPosition worldPosition; // 00 | ||
uint8_t unk0C[0x10 - 0xC]; // C | ||
Vector4 worldNormal; // 10 | ||
float forceMagnitude; // 20 | ||
float impulseMagnitude; // 24 | ||
float maxForceMagnitude; // 28 | ||
float maxImpulseMagnitude; // 2C | ||
}; | ||
RED4EXT_ASSERT_SIZE(ImpactPointData, 0x30); | ||
} // namespace ent | ||
using entImpactPointData = ent::ImpactPointData; | ||
using ImpactPointData = ent::ImpactPointData; | ||
} // namespace RED4ext | ||
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// clang-format on |
34 changes: 34 additions & 0 deletions
34
include/RED4ext/Scripting/Natives/Generated/ent/MechanicalComponentImpactEvent.hpp
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#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/DynArray.hpp> | ||
#include <RED4ext/Handle.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/ent/ImpactPointData.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/red/Event.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace ent { struct Entity; } | ||
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namespace ent | ||
{ | ||
struct MechanicalComponentImpactEvent : red::Event | ||
{ | ||
static constexpr const char* NAME = "entMechanicalComponentImpactEvent"; | ||
static constexpr const char* ALIAS = "MechanicalComponentImpactEvent"; | ||
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WeakHandle<ent::Entity> otherEntity; // 40 | ||
DynArray<ent::ImpactPointData> impactPoints; // 50 | ||
}; | ||
RED4EXT_ASSERT_SIZE(MechanicalComponentImpactEvent, 0x60); | ||
} // namespace ent | ||
using entMechanicalComponentImpactEvent = ent::MechanicalComponentImpactEvent; | ||
using MechanicalComponentImpactEvent = ent::MechanicalComponentImpactEvent; | ||
} // namespace RED4ext | ||
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// clang-format on |
27 changes: 27 additions & 0 deletions
27
include/RED4ext/Scripting/Natives/Generated/ent/MechanicalImpactComponent.hpp
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#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/ent/IComponent.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace ent | ||
{ | ||
struct MechanicalImpactComponent : ent::IComponent | ||
{ | ||
static constexpr const char* NAME = "entMechanicalImpactComponent"; | ||
static constexpr const char* ALIAS = "MechanicalImpactComponent"; | ||
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}; | ||
RED4EXT_ASSERT_SIZE(MechanicalImpactComponent, 0x90); | ||
} // namespace ent | ||
using entMechanicalImpactComponent = ent::MechanicalImpactComponent; | ||
using MechanicalImpactComponent = ent::MechanicalImpactComponent; | ||
} // namespace RED4ext | ||
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// clang-format on |
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29 changes: 29 additions & 0 deletions
29
include/RED4ext/Scripting/Natives/Generated/ent/events/ToggleImpulseDestruction.hpp
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#pragma once | ||
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// clang-format off | ||
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// This file is generated from the Game's Reflection data | ||
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#include <cstdint> | ||
#include <RED4ext/Common.hpp> | ||
#include <RED4ext/Scripting/Natives/Generated/red/Event.hpp> | ||
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namespace RED4ext | ||
{ | ||
namespace ent::events | ||
{ | ||
struct ToggleImpulseDestruction : red::Event | ||
{ | ||
static constexpr const char* NAME = "enteventsToggleImpulseDestruction"; | ||
static constexpr const char* ALIAS = "ToggleImpulseDestruction"; | ||
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bool enable; // 40 | ||
uint8_t unk41[0x48 - 0x41]; // 41 | ||
}; | ||
RED4EXT_ASSERT_SIZE(ToggleImpulseDestruction, 0x48); | ||
} // namespace ent::events | ||
using enteventsToggleImpulseDestruction = ent::events::ToggleImpulseDestruction; | ||
using ToggleImpulseDestruction = ent::events::ToggleImpulseDestruction; | ||
} // namespace RED4ext | ||
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// clang-format on |
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