Theme: SPACE - The game explores the theme of "SPACE" by focusing on fitting people into limited space on a bus. Your goal is to efficiently manage the crowd, seat passengers strategically, and earn satisfaction points while racing against the clock.
Objective: Pack as many passengers as possible into the bus before the next one arrives.
Points: Earn bonus points by seating passengers in specific spots or next to compatible neighbors. Discover secret achievements!
Timer Challenge: Think and act fast before the next bus arrives!
- Passenger Characteristics: Each passenger has unique traits and preferences.
- Grid System: A robust system for seat allocation on the bus.
- Animation & Physics: Built with Unity’s rigid body system for smooth interactions.
- Municipalities Dynamic List: Use OpenAi Chat to get the nearest bus stops based on your destination.
- Engine: Unity
- Language: C#
- Core Systems:
- OpenAi Integration: Measure how many bus stations the bus needs to go through based on the Municipality entered.
- Custom grid system for seating passengers.
- Animation and rigid body system for dynamic interactions.
- Characteristics tracking to enable secret achievements and satisfaction points.
- Start the game: Enter the Municipality you want to go to.
- Drag & drop passengers: Fit as many people into the bus as possible before the timer runs out.
- Maximize satisfaction: Place passengers strategically to discover hidden achievements and boost your score.
- Repeat: New buses bring new challenges!