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lwjgl-game-engine

A game engine built using OpenGL by Lunkle and JaryJay.

This repo has been superceded by virtual-cardboard/nengen -- the next iteration of our game engine.

Features

  • 2D skeletal animation
  • GLFW input handling
  • Abstractions for OpenAL audio
  • Game logic and visuals are run on separate threads
  • Text rendering
  • Font loading
  • Shader pipeline
  • UI building blocks

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The 3rd iteration of Virtual Cardboard's Java game engine.

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