Add lenience to Screw Attack Room speedy jump#2833
Open
kjbranch wants to merge 1 commit intovg-json-data:masterfrom
Open
Add lenience to Screw Attack Room speedy jump#2833kjbranch wants to merge 1 commit intovg-json-data:masterfrom
kjbranch wants to merge 1 commit intovg-json-data:masterfrom
Conversation
Contributor
|
I think you can work heatFrames into the h_backIntoCorner block. Moonwalk is what is costing extra time, but doing it without is real risky for trickyJump. That's the situation you might jump and not reach, most of the time in hard you would jump late and fall. Or touch the transition. So I'd also do less heat leniency, modelling just the fall and second setup. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This felt pretty difficult to get first-try. Though, maybe it is reliable to get first-try if you have more breathing room and you dont need a full second attempt. What do you think?
In the video, it looks like it takes about 240 frames (~240 to 180E). At those counts, it's 50% more than the strat says, which would put the video noticeably below VH-level execution.
https://dev.maprando.com/logic/room/151/2/3/18