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Green Maridia pt. 2 (East Sand Hall): blue suit logic#2830

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osse101 merged 3 commits intovg-json-data:masterfrom
blkerby:green-maridia-bluesuit-2
Apr 13, 2026
Merged

Green Maridia pt. 2 (East Sand Hall): blue suit logic#2830
osse101 merged 3 commits intovg-json-data:masterfrom
blkerby:green-maridia-bluesuit-2

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@blkerby blkerby commented Apr 6, 2026

There's quite a bit going on here, could use a close look.

{"and": [
"h_underwaterCrouchJumpDownGrab",
"h_storedSpark",
{"shinespark": {"frames": 7, "excessFrames": 6}}
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For fun, the lowest I can get is 3 frames by crouch jumping from the left pillar and diagonal sparking at max height. 5 frames is the reasonable full left crouch jump, but that fails randomly so 6 frames is the safe number.

]},
{"or": [
{"noBlueSuit": {}},
{"notable": "Blue Suit Sand Walk"}
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Wave: I was doing 2 forward shots then 4 diagonal downs while landing on the edge of the door platform. So didn't need to touch the sand. The trickier part is avoiding a crouch but if you are fast and don't miss then you can avoid that too.

]}
]},
{"or": [
{"noBlueSuit": {}},
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Can this notation mean you use a BlueSuit to kill the Evir and then lose it at the end of the strat? I wouldn't know if farmcycles is rechecking state for this either.

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@blkerby blkerby Apr 11, 2026

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For a farm cycle strat, you would need to be able to repeat the strat, so that shouldn't be possible. I haven't implemented this properly in the randomizer yet, but it's on my to-do list for before the next release.

blkerby and others added 2 commits April 11, 2026 07:40
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
@osse101 osse101 merged commit 3b862c6 into vg-json-data:master Apr 13, 2026
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2 participants