Tourian pt. 1 (Metroid Room 1): blue suit logic#2823
Tourian pt. 1 (Metroid Room 1): blue suit logic#2823osse101 merged 5 commits intovg-json-data:masterfrom
Conversation
osse101
left a comment
There was a problem hiding this comment.
I was wondering how my medium seed wanted me to cross M1 and it might have been with this ice kill strat.
| "flashSuitChecked": true, | ||
| "note": "Bomb Jump between the two floating platforms." | ||
| "note": "Bomb Jump between the two floating platforms.", | ||
| "devNote": ["FIXME: This is probably possible dashless."] |
There was a problem hiding this comment.
I could do the HBJ out of a walljump, to reach the middle.
DBJ and CBJ wouldn't be any different, and the rinka is annoying.
There was a problem hiding this comment.
I got the opposite direction to work with a deep low walljump into HBJ.
There was a problem hiding this comment.
If it's all right, I'll let you add those later. I'm not good at HBJ and don't know what the exact requirements should be.
| @@ -1797,6 +1988,7 @@ | |||
| ], | |||
| "setsFlags": ["f_KilledMetroidRoom1"], | |||
There was a problem hiding this comment.
Blue suit would make the PB kills easier, more than screw attack and ice. Maybe we're not going into that level of detail yet.
|
If this solution is accepted, then we should update the room diagram for the new obstacles "A" and "B" before merging. |
osse101
left a comment
There was a problem hiding this comment.
I like the two obstacles. Makes sensible sense.
| @@ -511,8 +558,9 @@ | |||
| "explicitWeapons": ["Super", "Missile"] | |||
Co-authored-by: Michael McKenzie <[email protected]>
No description provided.