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Add 1.6.0 release post
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categories: | ||
- Releases | ||
- Stable | ||
date: 2024-12-20 | ||
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# VCMI 1.6.0 released | ||
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A new major release just arrived: VCMI 1.6.0! This time we focused on AI, visuals and numerous GUI and UX additions for even more immersive experience. | ||
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## Better visuals | ||
VCMI now can improve graphics quality thanks to smart xBRZ upscaling, plus support for high-resolution assets – perfect for high-resolution displays (and smartphones too). | ||
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## Smarter AI | ||
Our adventure map AI (Nullkiller AI) was greatly enhanced, and some combat AI tweaks also landed. | ||
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## Heroes Chronicles support | ||
If you own Heroes Chronicles on GOG, you can now import these campaigns seamlessly via the “import files” option in our Launcher. | ||
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## Statistics and handicap | ||
New handicap feature can not only handle gold transfer known from PvP games, but also change growth and income to adjust game challenge over wide range. | ||
And once a scenario is finished, a new screen shows detailed statistics like resource flow and army power over time. | ||
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## Spell research and quick spell panel | ||
We’ve added a simplified version of long-requested spell research, which you can enable through HotA mod. In combat, a new spell quick-selection panel (with optional hotkeys) makes casting your favorite spells faster than ever. | ||
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## Handy shortcuts | ||
Holding **Alt** on the adventure map now highlights interactive objects. You can also re-roll spells in your town’s guild (via HotA mod), sort artifacts artifacts and more. | ||
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## Full changelog | ||
There are hundreds of other improvements under the hood, from new modding features to campaign refinements and stability fixes. Check the complete [changelog](https://vcmi.eu/ChangeLog/) for all details. Grab the latest build from [our downloads](https://vcmi.eu/download/) and have fun exploring the world of VCMI! |