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* refactor load-pipeline add annotations of API change config to class add bundle refine finalizer add circular reference check, add bundle, add static reference count add persist node check refine API annotation refine deprecation preprocess md5map adjust bundle fix bugs fixed a lot of bugs fix bugs * rename builtinResMgr to builtins * refine * adjust unit test * adjust unit test * add assetManager unit test * modified loading priority of asset * merge * fix bugs * adjust autoRelease in unit test * compatible with cc.game._sceneInfos * transfer default map as paramter to Cache * remove dispatch, adjust API:loadBundle
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