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############################################################################### | ||
# Set default behavior to automatically normalize line endings. | ||
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# Set default behavior for command prompt diff. | ||
# | ||
# This is need for earlier builds of msysgit that does not have it on by | ||
# default for csharp files. | ||
# Note: This is only used by command line | ||
############################################################################### | ||
#*.cs diff=csharp | ||
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############################################################################### | ||
# Set the merge driver for project and solution files | ||
# | ||
# Merging from the command prompt will add diff markers to the files if there | ||
# are conflicts (Merging from VS is not affected by the settings below, in VS | ||
# the diff markers are never inserted). Diff markers may cause the following | ||
# file extensions to fail to load in VS. An alternative would be to treat | ||
# these files as binary and thus will always conflict and require user | ||
# intervention with every merge. To do so, just uncomment the entries below | ||
############################################################################### | ||
#*.sln merge=binary | ||
#*.csproj merge=binary | ||
#*.vbproj merge=binary | ||
#*.vcxproj merge=binary | ||
#*.vcproj merge=binary | ||
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#*.gif binary | ||
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# diff behavior for common document formats | ||
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# Convert binary document formats to text before diffing them. This feature | ||
# is only available from the command line. Turn it on by uncommenting the | ||
# entries below. | ||
############################################################################### | ||
#*.doc diff=astextplain | ||
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Background sensors sample | ||
=========================== | ||
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This sample shows how to use background tasks with a device use trigger targetting sensors APIs. For the sake of the example, the [**Accelerometer**](http://msdn.microsoft.com/library/windows/apps/br225687) API is used in this sample. | ||
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**Note** The Universal Windows app samples require Visual Studio 2015 to build and Windows 10 to execute. | ||
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This sample allows the user to view the event count. Only one scenario is available: | ||
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- Device use trigger | ||
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**Device use trigger** | ||
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When you choose the **Enable** button for the **Device use trigger** option, the app registers a background task that listens for accelerometer readings and count them. | ||
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**Note** For Windows 8 app samples, download the [Windows 8 app samples pack](http://go.microsoft.com/fwlink/p/?LinkId=301698). The samples in the Windows 8 app samples pack will build and run only on Microsoft Visual Studio 2012. | ||
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Related topics | ||
-------------- | ||
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[Quickstart: Responding to user movement with the accelerometer](http://msdn.microsoft.com/library/windows/apps/hh465265) | ||
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[Windows.Devices.Sensors namespace](http://go.microsoft.com/fwlink/p/?linkid=241981) | ||
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[Windows 8 app samples](http://go.microsoft.com/fwlink/p/?LinkID=227694) | ||
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Operating system requirements | ||
----------------------------- | ||
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Client | ||
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Windows 10 | ||
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Server | ||
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None supported | ||
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Phone | ||
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Windows Phone 10 | ||
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Build the sample | ||
---------------- | ||
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1. Start Visual Studio 2015 and select **File** \> **Open** \> **Project/Solution**. | ||
2. Go to the directory to which you unzipped the sample. Then go to the subdirectory containing the sample in the language you desire - either C++ or C\#. Double-click the Visual Studio 2015 Solution (.sln) file. | ||
3. Press Ctrl+Shift+B, or select **Build** \> **Build Solution**. | ||
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Run the sample | ||
-------------- | ||
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The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it. | ||
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**Deploying the sample** | ||
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1. Select **Build** \> **Deploy Solution**. | ||
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**Deploying and running the sample** | ||
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1. To debug the sample and then run it, press F5 or select **Debug** \> **Start Debugging**. To run the sample without debugging, press Ctrl+F5 or select**Debug** \> **Start Without Debugging**. | ||
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<!-- | ||
//********************************************************* | ||
// | ||
// Copyright (c) Microsoft. All rights reserved. | ||
// This code is licensed under the MIT License (MIT). | ||
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF | ||
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY | ||
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR | ||
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. | ||
// | ||
//********************************************************* | ||
--> | ||
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<Application | ||
x:Class="SDKTemplate.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:local="using:SDKTemplate" | ||
RequestedTheme="Dark"> | ||
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<Application.Resources> | ||
<!-- Application-specific resources --> | ||
<ResourceDictionary> | ||
<ResourceDictionary.MergedDictionaries> | ||
<ResourceDictionary Source="Styles/Styles.xaml"/> | ||
</ResourceDictionary.MergedDictionaries> | ||
</ResourceDictionary> | ||
</Application.Resources> | ||
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</Application> |
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//********************************************************* | ||
// | ||
// Copyright (c) Microsoft. All rights reserved. | ||
// This code is licensed under the MIT License (MIT). | ||
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF | ||
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY | ||
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR | ||
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. | ||
// | ||
//********************************************************* | ||
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#include "pch.h" | ||
#include "MainPage.xaml.h" | ||
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using namespace SDKTemplate; | ||
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using namespace Platform; | ||
using namespace Windows::ApplicationModel; | ||
using namespace Windows::ApplicationModel::Activation; | ||
using namespace Windows::Foundation; | ||
using namespace Windows::Foundation::Collections; | ||
using namespace Windows::UI::Xaml; | ||
using namespace Windows::UI::Xaml::Controls; | ||
using namespace Windows::UI::Xaml::Controls::Primitives; | ||
using namespace Windows::UI::Xaml::Data; | ||
using namespace Windows::UI::Xaml::Input; | ||
using namespace Windows::UI::Xaml::Interop; | ||
using namespace Windows::UI::Xaml::Media; | ||
using namespace Windows::UI::Xaml::Navigation; | ||
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// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=402347&clcid=0x409 | ||
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/// <summary> | ||
/// Initializes the singleton application object. This is the first line of authored code | ||
/// executed, and as such is the logical equivalent of main() or WinMain(). | ||
/// </summary> | ||
App::App() | ||
{ | ||
InitializeComponent(); | ||
Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending); | ||
} | ||
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/// <summary> | ||
/// Invoked when the application is launched normally by the end user. Other entry points | ||
/// will be used such as when the application is launched to open a specific file. | ||
/// </summary> | ||
/// <param name="e">Details about the launch request and process.</param> | ||
void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) | ||
{ | ||
#if _DEBUG | ||
// Show graphics profiling information while debugging. | ||
if (IsDebuggerPresent()) | ||
{ | ||
// Display the current frame rate counters | ||
DebugSettings->EnableFrameRateCounter = false; | ||
} | ||
#endif | ||
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auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content); | ||
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// Do not repeat app initialization when the Window already has content, | ||
// just ensure that the window is active | ||
if (rootFrame == nullptr) | ||
{ | ||
// Create a Frame to act as the navigation context and associate it with | ||
// a SuspensionManager key | ||
rootFrame = ref new Frame(); | ||
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// Set the default language | ||
rootFrame->Language = Windows::Globalization::ApplicationLanguages::Languages->GetAt(0); | ||
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rootFrame->NavigationFailed += ref new Windows::UI::Xaml::Navigation::NavigationFailedEventHandler(this, &App::OnNavigationFailed); | ||
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if (e->PreviousExecutionState == ApplicationExecutionState::Terminated) | ||
{ | ||
// TODO: Restore the saved session state only when appropriate, scheduling the | ||
// final launch steps after the restore is complete | ||
} | ||
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if (rootFrame->Content == nullptr) | ||
{ | ||
// When the navigation stack isn't restored navigate to the first page, | ||
// configuring the new page by passing required information as a navigation | ||
// parameter | ||
rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments); | ||
} | ||
// Place the frame in the current Window | ||
Window::Current->Content = rootFrame; | ||
// Ensure the current window is active | ||
Window::Current->Activate(); | ||
} | ||
else | ||
{ | ||
if (rootFrame->Content == nullptr) | ||
{ | ||
// When the navigation stack isn't restored navigate to the first page, | ||
// configuring the new page by passing required information as a navigation | ||
// parameter | ||
rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments); | ||
} | ||
// Ensure the current window is active | ||
Window::Current->Activate(); | ||
} | ||
} | ||
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/// <summary> | ||
/// Invoked when application execution is being suspended. Application state is saved | ||
/// without knowing whether the application will be terminated or resumed with the contents | ||
/// of memory still intact. | ||
/// </summary> | ||
/// <param name="sender">The source of the suspend request.</param> | ||
/// <param name="e">Details about the suspend request.</param> | ||
void App::OnSuspending(Object^ /* sender */, SuspendingEventArgs^ /* e */) | ||
{ | ||
//TODO: Save application state and stop any background activity | ||
} | ||
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/// <summary> | ||
/// Invoked when Navigation to a certain page fails | ||
/// </summary> | ||
/// <param name="sender">The Frame which failed navigation</param> | ||
/// <param name="e">Details about the navigation failure</param> | ||
void App::OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e) | ||
{ | ||
throw ref new FailureException("Failed to load Page " + e->SourcePageType.Name); | ||
} |
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//********************************************************* | ||
// | ||
// Copyright (c) Microsoft. All rights reserved. | ||
// This code is licensed under the MIT License (MIT). | ||
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF | ||
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY | ||
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR | ||
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. | ||
// | ||
//********************************************************* | ||
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#pragma once | ||
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#include "App.g.h" | ||
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namespace SDKTemplate | ||
{ | ||
/// <summary> | ||
/// Provides application-specific behavior to supplement the default Application class. | ||
/// </summary> | ||
ref class App sealed | ||
{ | ||
protected: | ||
virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override; | ||
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internal: | ||
App(); | ||
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private: | ||
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e); | ||
void OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e); | ||
}; | ||
} |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 14 | ||
VisualStudioVersion = 14.0.22609.0 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BackgroundSensorsCPP", "BackgroundSensorsCPP.vcxproj", "{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}" | ||
EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BackgroundTask", "BackgroundTask\BackgroundTask.vcxproj", "{80817785-47D6-4C50-BA30-FBA9680B6E4F}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|ARM = Debug|ARM | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|ARM = Release|ARM | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|ARM.ActiveCfg = Debug|ARM | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|ARM.Build.0 = Debug|ARM | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|ARM.Deploy.0 = Debug|ARM | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x64.ActiveCfg = Debug|x64 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x64.Build.0 = Debug|x64 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x64.Deploy.0 = Debug|x64 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x86.Build.0 = Debug|Win32 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x86.Deploy.0 = Debug|Win32 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|ARM.ActiveCfg = Release|ARM | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|ARM.Build.0 = Release|ARM | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|ARM.Deploy.0 = Release|ARM | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x64.ActiveCfg = Release|x64 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x64.Build.0 = Release|x64 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x64.Deploy.0 = Release|x64 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x86.ActiveCfg = Release|Win32 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x86.Build.0 = Release|Win32 | ||
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x86.Deploy.0 = Release|Win32 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Debug|ARM.ActiveCfg = Debug|ARM | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Debug|ARM.Build.0 = Debug|ARM | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Debug|x64.ActiveCfg = Debug|x64 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Debug|x64.Build.0 = Debug|x64 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Debug|x86.Build.0 = Debug|Win32 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Release|ARM.ActiveCfg = Release|ARM | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Release|ARM.Build.0 = Release|ARM | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Release|x64.ActiveCfg = Release|x64 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Release|x64.Build.0 = Release|x64 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Release|x86.ActiveCfg = Release|Win32 | ||
{80817785-47D6-4C50-BA30-FBA9680B6E4F}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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