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MOPs v0.1.70 Experimental

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@toadstorm toadstorm released this 28 Oct 05:42
· 527 commits to experimental since this release
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New Move Along Mesh 1.3!

Move Along Mesh has been updated to work more like the current Move Along Spline modifier. It has automatic support for attaching to deforming surfaces and maintains both position and orientation offsets, even as the surface deforms. You can now specify the mesh space vector to move along ("up" by default, but you can use VEXpressions to vary this per-instance!) The UI has also been greatly simplified.

Boring fixes that don't really deserve a headline!

The "Orientation" parameter on the MOPs Instancer in Radial distribution mode now works properly.
Extract and Apply Attributes now extract pscale and scale separately.
MOPs Align now properly adjusts for existing pivot when setting a world-space pivot.