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snes-pcm-streaming

Tools and code for streaming high quality PCM audio to the SNES through the controller ports.

scripts/

Contains a script that takes raw 16-bit 32khz stereo PCM data on stdin, encodes it to the format expected by the SNES payload and then sends it to the replay device.

smw_pcm/

Contains the code and build scripts to generate a replay input file for Super Mario World that will inject the PCM player payload using Arbitrary Code Execution and run it.

snes_pcm/

Contains the code and build scripts to generate a standalone ROM of the PCM player that can be run on for example a flashcart.

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Tools and code for streaming high quality PCM audio to the SNES through the controller ports.

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