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Spawns a trail of invisible objects behind every player. Other players can see them using the Detect Key spell effect.

Requires DataManager!

You can find the configuration file in server/data/custom/__config_FootPrints.json.

  • interval how often foot prints should be placed
  • refId refId of the permanent record created to use as a footprint
  • baseId baseId used for refId
  • name displayed name (only matters if you make the object visible)
  • model model to use for refId (default is "", which makes it invisible)
  • limit how many footprints should be shown for any player. Also defines how long they last (up to limit * interval secodns)
  • Z vertical offset between player feet and the footprint

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