A collection of popular improvements to vanilla leveling mechanics. Fixed attribute modifiers, level cap, rescaled base health, "natural" progression - gain attributes by increasing skills.
Requires DataManager!
You can find the configuration file in server/data/custom/__config_BetterVanillaLeveling.json.
attributeModifiermodifier players have on level up for all attributes but luck. Should be from1to5.luckModifiermodifier players have on level up for luck. Should be from1to5.levelCaplimits the maximal allowed level.100is the default.healthScalesets health tolevel * levelModifier + endurance * enduranceModifier + strength * strengthModifierenabledwhether health scaling should change.enduranceModifierendurance coefficient in the health scaling formula.strengthModifierstrength coefficient in the health scaling formula.levelModifierlevel coefficient in the health scaling formula.
progressionenabledwhether "natural" progression should be enabled.thresholdhow many skill increases are required for an attribute increase.attributePointsby how many points does the attribute incraese afterthresholdis passed.messagemessage displayed when an attribute is increased this way.showInChatiftrue, sendsmessagein chat, otherwise shows a MessageBox