.NET Text Adventure Game where you become a newly arrived student. You stand before your dormitory wondering whether to go in when 3 fascinating persons come up to you, choose one main quest to complete through the game...
It's designed to be kind of like a text labyrinth game where you decide where to go and what to do by writing commands in the terminal. Student poza domem focuses mostly on mechanics and serves as a learning project for OOP in C#. There's quests, dialouges and some plot (tho it's not really deep). The player can encounter enemies and defeat them, interact with objects while completing their main objective assigned at the very begining.
- C#
- OOP
- .NET
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Designed and implemented object-oriented game architecture (Player, NPCs, Creatures, Items)
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Developed room navigation system with interactive doors and locations
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Implemented item management, inventory system, and usable objects
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Created quest system with NPC dialogues and task progression
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Added game state persistence (save/load functionality)
Go into the main directory and run dotnet run in your console
or
open .sln file in vs code and run it
More advanced combat system, moving the game out of the console