Simple Application to Show the Art of 3D Programming and on How to Develop Your Own 3D Visualization Techniques
The viewer is based on OpenGL
- Standard: C++17
- Operating System: Linux | MacOS | Windows
- Compiler: GCC | Clang | MinGW | MSVC
- Build System: build2
- Libraries:
If you are on Linux and you want to use GCC with highest optimization cd into the cloned project repository and use the following instruction.
b config.cxx=g++ "config.cxx.coptions=-O3 -march=native"
Execute the compiled program by calling
./viewer
You should see something like the following.
