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Description
Fix processing of audio for global sources what does not have scene item to control if they should go to specific output.
Include small code cleanup and debug log removal.
Motivation and Context
Global audio sources does not processed in same way as scene items. And was missing from initial implementation.
How Has This Been Tested?
Test builds of libobs/osn was made to test if sound goes to all destinations.
Types of changes
Checklist: