v3.1.8
Fixes
- Fixed a rare thread pool issue that could result in hanging for extremely short tasks by @stephenberry in #1218
- Avoid linker warnings by changing internal linkage on header constants to external by @arturbac in #1223
Performance Improvements
- GLZ_FLATTEN for MSVC by @stephenberry in #1230
- increase naive map max size by @bryan-felipe in #1219
Improvements
- GLAZE_BUILD_EXAMPLES option by @stephenberry in #1231
Full Changelog: v3.1.7...v3.1.8