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Sebastian Jeckel edited this page Jun 22, 2014 · 6 revisions

Motivation

The tutorials in the Event and Signal guides defined reactives in a global context, but in practice the predominant use case should be defining them as class members. There is nothing fundamentally different about that.

Basics

The following examples use this domain definition:

#include "react/Domain.h"
REACTIVE_DOMAIN(D, sequential)

Reactive class members

We revisit the initial example from the signal guide:

#include "react/Signal.h"
#include "react/Event.h"

class Shape
{
public:
    USING_REACTIVE_DOMAIN(D)

    VarSignalT<int>  Width    = MakeVar<D>(0);
    VarSignalT<int>  Height   = MakeVar<D>(0);

    SignalT<int>     Size     = width * height;

    EventSourceT<>   HasMoved = MakeEventSource<D>();
};

We used C++11 in-class member initialization. Alternatively, we could've initialized the signals in the constructor: For both variants, it's important to mind the order of declaration

class Shape
{
public:
    SignalT<int>    Size;
    VarSignalT<int> Width;
    VarSignalT<int> Height;
    EventSourceT<>  HasMoved;

    Shape() :
        // Breaks because Width and Height are still uninitialized at this point
        Size( Width * Height ), 
        Width( MakeVar<D>(0) ),
        Height( MakeVar<D>(0) ),
        HasMoved( MakeEventSource<D>() )
    {}
};

Signals of references

class Company
{
public:
    const char* Name;

    Company(const char* name) :
        Name{ name }
    {}
};

class Employee
{
public:
    USING_REACTIVE_DOMAIN(D)

    VarSignalT<Company&> MyCompany;

    Employee(Company& company) :
        MyCompany( MakeVar<D>(std::ref(company)) )
    {}
};
Company     company1( "MetroTec" );
Company     company2( "ACME" );

Employee    bob( company1 );

Observe(bob.MyCompany, [] (const Company& company) {
    std::cout << "Bob works for " << company.Name << std::endl;
});

bob.Company <<= std::ref(company2); // output: Bob now works for ACME

As shown, input to a signal of a reference has to be wrapped by std::ref or std::cref to make the reference obvious. Event streams of references are used in the same fashion.

Dynamic signal references

Continuing from on the previous tutorial, consider that the company name is not an immutable string, but a signal as well:

#include <string>
using std::string;

class Company
{
public:
    USING_REACTIVE_DOMAIN(D)

    VarSignalT<string> Name;

    Company(const char* name) :
        Name( MakeVar<D>(string( name ) )
    {}
};
Company     company1{ "MetroTec" };
Company     company2{ "ACME" };

Employee    alice{ company1 };

We want to create an observer of the name of Alice's company, instead of the company itself like before. This might work:

Observe(
    alice.MyCompany.Value().Name,
    [] (const string& name) {
        std::cout << "Alice works for " << name << std::endl;
    });

But the following input reveals a problem:

company1.Name <<= string("ModernTec"); // output: Alice now works for ModernTec
// OK so far

alice.Company <<= std::ref(company2);  // no output
// Name should've changed

The observer was registered to the name of the company Alice worked for at the time, as indicated by MyCompany.Value(). When the company changes from company1 to company2, it has to shift from company1.Name to company2.Name. This is enabled by the REACTIVE_REF macro:

D::SignalT<string> myCompanyName = REACTIVE_REF(alice.MyCompany, Name);

Observe(myCompanyName, [] (const string& name) {
    std::cout << "Alice works for " << name << std::endl;
});

The intermediate signal can be avoided, but then the observer handle has to be kept in scope instead:

D::ObserverT obs = Observe(
    REACTIVE_REF(alice.MyCompany, Name),
    [] (const string& name) {
        std::cout << "Alice works for " << name << std::endl;
    });

Otherwise, the lifetime of the observer would be tied to a temporary signal, which would be destroyed immediately after construction, together with the former.

In both cases, the output is now:

company1.Name <<= string("ModernTec"); // output: Alice now works for ModernTec

alice.Company <<= std::ref(company2);  // output: Alice now works for ACME

company2.Name <<= string("A.C.M.E.");  // output: Alice now works for A.C.M.E.

A similar macro REACTIVE_PTR exists for pointer types instead of references (i.e. VarSignalT<Company*> Company).

Details

TODO