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[WIP] Separate & Upgradable Randomness #27

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  • create a modular, namespace, randomness service
  • use this randomness service to draw letters
  • refactor code into two separate directories, one for the randomness service and the other for the game contracts
  • this is due to mud not supporting multiple namespaces in the same project yet
  • deploy both to the same world

Still some todos:

  • fix other tests
  • update frontend on an equivalent branch
  • better tooling to easily test and deploy (currently takes 3-4 commands, need to run anvil, deploy the rng module, then deploy the game... this should be one command)

@smallbraingames smallbraingames changed the title [WIP] Randomness [WIP] Separate & Upgradable Randomness Apr 24, 2024
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