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Releases: shrimbly/node-banana

v1.5.0

19 Apr 19:11
b8015a2

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Added

  • Onboarding & setup flow — New first-run setup experience to get users configured and started quickly
  • Interactive tutorial — Guided onboarding tutorial that walks first-time users through the workflow editor with mock execution and step-by-step demonstration
  • Kie.ai model expansion — Added 7 new image models, Kling 3.0 / 3.0 Motion Control, Wan 2.7 (text-to-video & image-to-video), and Seedance 2.0 / 2.0 Fast video models
  • Model fallback/redundancy — Generation nodes now support a fallback model that automatically kicks in if the primary model fails, with a dedicated settings tab for configuring fallback parameters
  • Loop edges — Connect a node's output back to an upstream input with magenta-styled loop edges and configurable iteration counts via an edge toolbar
  • Client-side polling — Long-running Kie tasks now return immediately and poll for results on the client side, keeping the UI responsive during video/3D generation
  • Download buttons — All media-displaying nodes (image, video, audio, 3D) now have download buttons
  • Output gallery extraction — New "Extract" button on OutputGalleryNode to batch-create input nodes from gallery items
  • Handle labels — Connection handles now show descriptive labels on hover/select/drag for easier wiring

Fixed

  • Video handle and edge colors — Unified video handles, labels, and edges to consistent pink styling
  • Loop execution reliability — Fixed downstream observer collection during loop iterations, validated loop counts, and handled resume inside loops
  • Orphaned edge cleanup — Edges referencing deleted nodes are now filtered out on workflow load
  • Audio stitching — Embedded audio is preserved when stitching video segments
  • Kie API compatibility — Fixed Seedance 2.0 model ID mapping, schema defaults pre-population, and video/audio upload handling

v1.4.0

01 Apr 17:28
e00bce3

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Added

  • Audio-to-video generation — Video generation nodes now accept audio inputs, enabling audio-driven video workflows with handle rendering, connection validation, model discovery, and drop-menu wiring
  • Array batch mode — New batch execution mode that sequentially generates from all items in an array, with shared helper logic across all execution entry points

Fixed

  • Undo/redo memory bloat — Eliminated excessive memory usage caused by deep-cloning base64 image blobs in history snapshots; clipboard and snapshot operations now use a string-preserving clone
  • Cancellable batch execution — Wired AbortController into regenerateNode so batch runs can be properly cancelled
  • Output gallery correctness — Output gallery now reads fresh node data to preserve all batch-generated images
  • Array batch behavior — Batch mode is now derived dynamically from the source node rather than being statically configured
  • UI polish — Normalized button sizes in array node headers and repositioned batch/auto-route controls inline with split rows

v1.3.0

30 Mar 19:11
ab1dfa2

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Added

  • Video Input node — Upload, preview, and wire video files through workflows with drag-and-drop support, native playback controls, and full-bleed styling matching Image Input nodes
  • Undo/Redo — Full undo/redo history with Cmd+Z / Cmd+Shift+Z, intelligently coalescing multi-node deletions into single undo steps
  • Veo model parameters — Aspect ratio, quality, and duration controls now render in the Generate Video node UI
  • NB Pro Waitlist — Added waitlist link to the welcome modal

Fixed

  • Selected-node execution now properly hydrates audio and video input nodes from upstream connections

v1.2.0

29 Mar 07:06
359d94e

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Added

  • Workflow Browser — browse, search, and open saved workflows from a new modal (supports nested subdirectories, directory picker, and last-used path memory)
  • Media Externalization — videos and audio now save alongside images in the generations/ folder for portable workflows
  • Optional Inputs & Skip Propagation — mark input nodes as optional; execution skips downstream nodes when optional inputs are empty
  • Group Context Menu — redesigned as a vertical dropdown with color picker, lock toggle, and NBP Input flag

Fixed

  • Video/audio save-load roundtrip (3 compounding bugs)
  • Lock icon now shown on locked groups
  • Error state cleared when navigating generation carousel
  • Various a11y, regex, and dialog semantics fixes

Performance

  • Faster workflow listing by reading only file headers

Documentation

  • Redesigned README with hero layout, all 23 node types, and updated screenshots

v1.1.3

22 Mar 09:34
db352a4

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Fixed

  • Clamp expand height to minHeight and resolve text through switch nodes
  • Move ImageInputNode handles after visual content to prevent z-order clipping
  • Add z-index to handles so they paint above positioned node content
  • Move overflow-clip from contentClassName to inner visual wrappers to prevent handle clipping
  • Move panel height correction from loadWorkflow into BaseNode render
  • Prevent node height accumulation with inline parameters on reload
  • Update WelcomeModal test to match bg-black/60 backdrop class
  • Resolve prompt variables through router nodes for PromptConstructor
  • Use overflow-visible on non-fullBleed nodes to prevent handle clipping

Other

  • Replace ArrayNode auto-route icon with Lucide split icon

v1.1.2

12 Mar 08:51
de9dd02

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Added

  • Adaptive image resolution scaling — swaps full-res images for JPEG thumbnails when nodes are small on screen

Fixed

  • Router/switch passthrough losing data when multiple types (text + image) flow through the same router to one target
  • SplitGrid node Split button permanently disabled — sourceImage now updates reactively when an edge is connected
  • Node connection handles clipped at edges — removed paint containment that acted like overflow hidden
  • Thumbnail cache key collisions causing wrong images on nodes
  • Pending thumbnail map not cleaned up on rejection, causing stale entries
  • Pointer-events on node images/content blocking pan and drag interactions
  • Hover state updates firing during node drag, causing unnecessary re-renders
  • Hover events not blocked during mouse-down drag
  • backdrop-blur-sm causing poor rendering performance on Windows

v1.1.1

11 Mar 22:18
1799ca2

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Fixed

  • Ensure auto-routed prompts retain correct individual item text
  • Add rounded corners to ImageInput image and InlineParameterPanel settings

Other

  • Increase ArrayNode top padding to match side padding
  • Add top padding and max-width to ArrayNode top fields
  • Update ArrayNode layout to match new design language

v1.1.0

11 Mar 11:23
1ae6994

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Added

  • Router, Switch & ConditionalSwitch Nodes - Three new flow-control node types with toggle UI, rule editing, dynamic handles, and dimming integration
  • Gemini Veo Video Generation - Veo 3.1 video models with full parameter support and error handling
  • Anthropic Claude LLM Provider - Claude models available in LLM node alongside Gemini and OpenAI
  • Floating Node Headers - Headers rendered via ViewportPortal with drag-to-move, hover controls, and Browse button
  • ControlPanel - Centralized parameter editing panel with node-type routing and Run/Apply buttons
  • Full-Bleed Node Layouts - All major nodes converted to edge-to-edge content with overlay controls
  • Inline Parameters - Toggle to show model parameters directly on nodes with reactive sync
  • Video Autoplay - useVideoAutoplay hook integrated into all 5 video node types
  • Inline Variable Highlights - PromptConstructor highlights template variables inline
  • Minimap Navigation - Click-to-navigate and scroll-to-zoom on minimap
  • Node Dimming System - CSS-based visual dimming for disabled Switch/ConditionalSwitch paths
  • Unsaved Changes Warning - Browser warns before closing tab with unsaved workflow
  • All Nodes Menu - Floating action bar with All Nodes dropdown and All Models button
  • Provider Filter Icons - ModelSearchDialog filters by available providers

Fixed

  • Ease curve outputDuration passthrough through parent-child connections
  • Canvas hover state suppressed during panning to prevent re-render cascading
  • Node click-to-select failures caused by d3-drag dead zone
  • Aspect-fit resize after manual resize aligns with React Flow dimension priority
  • Settings panel seamless selection ring, background matching, and z-index layering
  • ConditionalSwitch stale input, handle alignment, and text routing
  • Veo negative prompt connectable as text handle, error handling, image validation
  • API headers scoped to active provider, temperature falsy bug fixed
  • Image flicker on settings toggle, presets popup dismiss, modal overlay click-through
  • Node paste height compounding, group label anchoring, file input backdrop issues
  • Handle visibility on full-bleed and OutputNode, clipped handle resolution
  • FloatingNodeHeader width tracking, right-alignment, and Windows drag interception
  • Smart cascade made type-aware so text inputs don't rescue dimmed image paths
  • RouterNode auto-resize, handle colors, and placeholder styling

Changed

  • EaseCurveNode, SplitGridNode, Generate3DControls, GenerateVideoControls refactored to full-bleed patterns
  • ConditionalSwitch execution logic deduplicated with shared evaluateRule utility
  • ModelParameters collapsible toggle removed

Performance

  • Selective Zustand subscriptions replace bare useWorkflowStore() calls
  • RAF-debounced setHoveredNodeId and BaseNode ResizeObserver
  • Edge rendering optimized for large canvases
  • FloatingNodeHeader, InlineParameterPanel, ModelParameters wrapped in React.memo
  • useShallow for WorkflowCanvas store subscription
  • Narrow selectors for ControlPanel and GroupControlsOverlay

Tests

  • Removed redundant and brittle component tests (-1,958 lines)
  • Updated assertions for full-bleed nodes, floating action bar, and Gemini video

Other

  • Added MIT license
  • Handle diameter increased from 10px to 14px
  • Settings redesigned with pill tabs, segmented controls, and toggles
  • Multi-layer box-shadow for smooth settings panel shadow