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VR-Glove

This a project which uses arduino and MPU6050 to make a VR-Glove, and use unity3d to make a vitual hand model to simulate the gesture of the right hand in the reality.

#Goal We know the VR-Glove detects the position of hand with the kinect, which is limited by the light and the erection of one or even more kinect devices. Therefore, I generate an idea that if we can make a dependent VR-Glove, it can be excellent. So i try to make a VR-Glove based on Acceleration, Gyroscope and Bending Sensor(DIY), to simulate the gesture of the hand in the reality.
Here is one video about Gait Tracking.

#Architecture image  
There are three parts mainly:
1.Arduino: it connects with one JY-901 module and ten bending sensors(for ten joints of a hand), and then send these data by ESP8266 wifi module every 100ms.
2.Cloud Server: it receive the data from the glove and then pre-process these data. After that, it send these data to the VR Scene at the smart phone.
3.Smart Phone: it receive the data from the cloud server and then adjust the gesture of the hand model in the VR Scene.

#Arduino to be post
#Cloud Server to be post
#Smart Phone to be post

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This a project which uses arduino and JY-901 to make a VR-Glove, and use unity3d to make a vitual hand model to simulate the gesture of the right hand in the reality.

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  • C# 84.3%
  • C++ 13.2%
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