This a project which uses arduino and MPU6050 to make a VR-Glove, and use unity3d to make a vitual hand model to simulate the gesture
of the right hand in the reality.
#Goal
We know the VR-Glove detects the position of hand with the kinect, which is limited by the light and the erection of one or even more kinect
devices. Therefore, I generate an idea that if we can make a dependent VR-Glove, it can be excellent. So i try to make a VR-Glove based on
Acceleration, Gyroscope and Bending Sensor(DIY), to simulate the gesture of the hand in the reality.
Here is one video about Gait Tracking.
#Architecture
There are three parts mainly:
1.Arduino: it connects with one JY-901 module and ten bending sensors(for ten joints of a hand), and then send these data by ESP8266 wifi module every 100ms.
2.Cloud Server: it receive the data from the glove and then pre-process these data. After that, it send these data to the VR Scene at the
smart phone.
3.Smart Phone: it receive the data from the cloud server and then adjust the gesture of the hand model in the VR Scene.
#Arduino
to be post
#Cloud Server
to be post
#Smart Phone
to be post
shivam-dhall/VR-Glove
Folders and files
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Repository files navigation
Releases
No releases published
Languages
- C# 84.3%
- C++ 13.2%
- Processing 0.8%
- ShaderLab 0.7%
- HLSL 0.5%
- Objective-C++ 0.3%
- Objective-C 0.2%