Skip to content

Releases: sekelsta/detailedanimals

v0.7.6

11 Mar 14:47

Choose a tag to compare

v0.7.5

02 Mar 13:38

Choose a tag to compare

v0.7.5 Pre-release
Pre-release

v0.7.4

30 Jan 19:21

Choose a tag to compare

v0.7.4 Pre-release
Pre-release

Probably fix crash on entity initialization

v0.7.3

29 Jan 23:58

Choose a tag to compare

v0.7.2

15 Dec 02:16

Choose a tag to compare

v0.7.2 Pre-release
Pre-release

Maybe fix a null reference exception on servers

v0.7.1

v0.7.0

26 Oct 21:08

Choose a tag to compare

v0.7.0 Pre-release
Pre-release

Animals will gradually get tamer as you feed them (making them less likely to run away or attack). Most animals cannot be tamed fully, and will still have a small chance to flee/attack. Starting with young animals helps, and having higher generation animals also helps.
If you start taming an elk calf but it grows up before you finish, you will lose some taming progress but can still continue on taming it and eventually ride it.
Removed Seasonal Animal Breeding feature, which is now its own mod.
Without Seasonal Animal Breeding installed, the animals age at a rate of 1 month = 5 in-game days. This will be reflected in the "Age" shown in the info GUI.

v0.6.3

22 Oct 16:51

Choose a tag to compare

v0.6.3 Pre-release
Pre-release

Full Changelog: v0.6.2...v0.6.3

  • Egg texture detail reduced to match vanilla pixel scale
  • Ceramic egg colors changed and expanded to match vanilla clay colors, including beehive kiln color adjustments
  • Updated egg cracking compatibility for A Culinary Artillery 2.0.0-dev3
  • Removed hunger levels "Somewhat hungry" and "Very hungry"
  • Animals will now consider starting to look for food when feeling peckish, instead of waiting 'til they are somewhat hungry
  • When the creature is not hungry enough to eat the offered food, it will say so instead of suggesting you use a different food
  • Fixed being unable to tame elk calves
  • Elk calves will become less afraid of you as you make more progress towards taming

v0.6.2

06 Oct 03:19

Choose a tag to compare

v0.6.2 Pre-release
Pre-release

Eggs will ignore fertility when merging
Fix hens neither laying nor incubating when nestboxes had exactly three eggs

v0.6.1

04 Oct 23:04

Choose a tag to compare

v0.6.1 Pre-release
Pre-release
  • Fixed hens not using the nest boxes (if only I could fix that for my IRL ones so easily)
  • Fixed incorrect patch that was causing incompatibility with Wolf Taming
  • Reduced meat and fat amounts from large and medium animals (game balance necessitated that they not be perfectly linear)