completely refactor the mod to use the template and Cakebuild #20
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I've moved all the old files into a folder for you to use. This means you still have your python calculations, old build script, and some other textures outside the assets folder in there.
the bin and obj folders are still there, but may be hidden if you're using visual studio or rider.
Currently the Genelib dll is located inside the "libs" folder, but you can change where it's pointing via the csproj file.
The modsystem has been moved to the main project folder, but can easily be moved back to the /src folder.
Otherwise feel free to pose any questions you have to me via discord.