A crate providing the fundamentals for working with PCM (pulse-code modulation)
DSP (digital signal processing). In other words, sample provides a suite of
low-level, high-performance tools including types, traits and functions for
working with digital audio signals.
The sample crate requires no dynamic allocations1 and has no
dependencies. The goal is to design a library akin to the std, but for audio
DSP; keeping the focus on portable and fast fundamentals.
1: Besides the Signal::bus method, which is only necessary when
converting a Signal tree into a directed acyclic graph.
Find the API documentation here.
Use the Sample trait to convert between and remain generic over any bit-depth in an optimal, performance-sensitive manner. Implementations are provided for all signed integer, unsigned integer and floating point primitive types along with some custom types including 11, 20, 24 and 48-bit signed and unsigned unpacked integers. For example:
assert_eq!((-1.0).to_sample::<u8>(), 0);
assert_eq!(0.0.to_sample::<u8>(), 128);
assert_eq!(0i32.to_sample::<u32>(), 2_147_483_648);
assert_eq!(I24::new(0).unwrap(), Sample::from_sample(0.0));
assert_eq!(0.0, Sample::equilibrium());Use the Frame trait to remain generic over the number of channels at a discrete moment in time. Implementations are provided for all fixed-size arrays up to 32 elements in length.
let foo = [0.1, 0.2, -0.1, -0.2];
let bar = foo.scale_amp(2.0);
assert_eq!(bar, [0.2, 0.4, -0.2, -0.4]);
assert_eq!(Mono::<f32>::equilibrium(), [0.0]);
assert_eq!(Stereo::<f32>::equilibrium(), [0.0, 0.0]);
assert_eq!(<[f32; 3]>::equilibrium(), [0.0, 0.0, 0.0]);
let foo = [0i16, 0];
let bar: [u8; 2] = foo.map(Sample::to_sample);
assert_eq!(bar, [128u8, 128]);Use the Signal trait for working with infinite-iterator-like types that
yield Frames. Signal provides methods for adding, scaling, offsetting,
multiplying, clipping and generating streams of Frames. Working with
Signals allows for easy, readable creation of rich and complex DSP graphs
with a simple and familiar API.
// Clip to an amplitude of 0.9.
let frames = [[1.2, 0.8], [-0.7, -1.4]];
let clipped: Vec<_> = signal::from_slice(&frames).clip_amp(0.9).take(2).collect();
assert_eq!(clipped, vec![[0.9, 0.8], [-0.7, -0.9]]);
// Add `a` with `b` and yield the result.
let a = [[0.2], [-0.6], [0.5]];
let b = [[0.2], [0.1], [-0.8]];
let a_signal = signal::from_slice(&a);
let b_signal = signal::from_slice(&b);
let added: Vec<[f32; 1]> = a_signal.add_amp(b_signal).take(3).collect();
assert_eq!(added, vec![[0.4], [-0.5], [-0.3]]);
// Scale the playback rate by `0.5`.
let foo = [[0.0], [1.0], [0.0], [-1.0]];
let mut source = signal::from_slice(&foo);
let interp = Linear::from_source(&mut source);
let frames: Vec<_> = source.scale_hz(interp, 0.5).take(8).collect();
assert_eq!(&frames[..], &[[0.0], [0.5], [1.0], [0.5], [0.0], [-0.5], [-1.0], [-0.5]][..]);The signal module also provides a series of Signal source types, including:
FromIteratorFromInterleavedSamplesIteratorEquilibrium(silent signal)PhaseSineSawSquareNoiseNoiseSimplexGen(generate frames from a Fn() -> F)GenMut(generate frames from a FnMut() -> F)
Use the slice module functions for processing chunks of Frames.
Conversion functions are provided for safely converting between slices of
interleaved Samples and slices of Frames without requiring any allocation.
For example:
let frames = &[[0.0, 0.5], [0.0, -0.5]][..];
let samples = sample::slice::to_sample_slice(frames);
assert_eq!(samples, &[0.0, 0.5, 0.0, -0.5][..]);
let samples = &[0.0, 0.5, 0.0, -0.5][..];
let frames = sample::slice::to_frame_slice(samples);
assert_eq!(frames, Some(&[[0.0, 0.5], [0.0, -0.5]][..]));
let samples = &[0.0, 0.5, 0.0][..];
let frames = sample::slice::to_frame_slice(samples);
assert_eq!(frames, None::<&[[f32; 2]]>);The conv module provides pure functions and traits for more specific conversions. A function is provided for converting between every possible pair of sample types. Traits include:
FromSample,ToSample,Duplex,FromSampleSlice,ToSampleSlice,DuplexSampleSlice,FromSampleSliceMut,ToSampleSliceMut,DuplexSampleSliceMut,FromFrameSlice,ToFrameSlice,DuplexFrameSlice,FromFrameSliceMut,ToFrameSliceMut,DuplexFrameSliceMut,DuplexSlice,DuplexSliceMut,
The interpolate module provides a Converter type, for converting and interpolating the rate of Signals. This can be useful for both sample rate conversion and playback rate multiplication. Converters can use a range of interpolation methods, with Floor, Linear, and Sinc interpolation provided in the library. (NB: Sinc interpolation currently requires heap allocation, as it uses VecDeque.)
This crate is largely dependency free, even of things outside core. The
no_std cargo feature will enable using sample in these environments.
Currently, only nightly is supported, because it explicitly depends on the
alloc and collections for datastructures and core_intrinsics for some of
the math. If this restriction is onerous for you, it can be lifted with minor
loss of functionality (the Signal::bus method), so open an issue!
If the sample crate is missing types, conversions or other fundamental functionality that you wish it had, feel free to open an issue or pull request! The more hands on deck, the merrier :)
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.