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Update README.md
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schell authored Apr 30, 2024
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Expand Up @@ -65,8 +65,7 @@ By default it uses a single uber-shader for rendering.
- [x] diffuse
- [x] specular
- [ ] msaa
- [x] bloom (oldschool ping-pong gaussian)
- [ ] switch out for PBB (newschool up+downsampling blur)
- [x] bloom "physically based" up+downsampling blur
- [ ] ssao
- [ ] depth of field
- gltf support
Expand All @@ -85,12 +84,6 @@ By default it uses a single uber-shader for rendering.
- [x] interpolation
- [x] morph targets
- [x] skinning
- 2d
- [x] colored, textured vertices
- [x] text rendering mode
- [ ] gpu-driven 2d
- [ ] SDF-based primitives
- [ ] text

## Definition
**renderling** noun
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