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@dependabot dependabot bot commented on behalf of github Dec 8, 2025

Bumps the winit-wgpu-egui group with 2 updates: naga and wgpu.

Updates naga from 26.0.0 to 27.0.3

Release notes

Sourced from naga's releases.

v27.0.3

This release includes naga, wgpu-core and wgpu-hal version 27.0.3. All other crates remain at their previous versions.

Bug Fixes

naga

  • Fix a bug that resulted in the Metal error program scope variable must reside in constant address space in some cases. Backport of #8311 by @​teoxoy.

General

  • Remove an assertion that causes problems if CommandEncoder::as_hal_mut is used. By @​andyleiserson in #8387.

DX12

  • Align copies b/w textures and buffers via a single intermediate buffer per copy when D3D12_FEATURE_DATA_D3D12_OPTIONS13.UnrestrictedBufferTextureCopyPitchSupported is false. By @​ErichDonGubler in #7721, backported in #8374.

v27.0.2

This release includes wgpu-hal version 27.0.2. All other crates remain at their previous versions.

Bug Fixes

DX12

  • Fix device creation failures for devices that do not support mesh shaders. By @​vorporeal in #8297.

v27.0.1

This release includes wgpu, wgpu-core, wgpu-hal, and wgpu-types version 27.0.1. All other crates remain at their previous versions.

Bug Fixes

v27.0.0

Major Changes

Deferred command buffer actions: map_buffer_on_submit and on_submitted_work_done

You may schedule buffer mapping and a submission-complete callback to run automatically after you submit, directly from encoders, command buffers, and passes.

// Record some GPU work so the submission isn't empty and touches `buffer`.
encoder.clear_buffer(&buffer, 0, None);
// Defer mapping until this encoder is submitted.
encoder.map_buffer_on_submit(&buffer, wgpu::MapMode::Read, 0..size, |result| { .. });
// Fires after the command buffer's work is finished.
encoder.on_submitted_work_done(|| { .. });
</tr></table>

... (truncated)

Changelog

Sourced from naga's changelog.

v27.0.3 (2025-10-22)

This release includes naga, wgpu-core and wgpu-hal version 27.0.3. All other crates remain at their previous versions.

Bug Fixes

naga

  • Fix a bug that resulted in the Metal error program scope variable must reside in constant address space in some cases. Backport of #8311 by @​teoxoy.

General

  • Remove an assertion that causes problems if CommandEncoder::as_hal_mut is used. By @​andyleiserson in #8387.

DX12

  • Align copies b/w textures and buffers via a single intermediate buffer per copy when D3D12_FEATURE_DATA_D3D12_OPTIONS13.UnrestrictedBufferTextureCopyPitchSupported is false. By @​ErichDonGubler in #7721, backported in #8374.

v27.0.2 (2025-10-03)

Bug Fixes

DX12

  • Fix device creation failures for devices that do not support mesh shaders. By @​vorporeal in #8297.

v27.0.1 (2025-10-02)

Bug Fixes

v27.0.0 (2025-10-01)

Major Changes

Deferred command buffer actions: map_buffer_on_submit and on_submitted_work_done

You may schedule buffer mapping and a submission-complete callback to run automatically after you submit, directly from encoders, command buffers, and passes.

// Record some GPU work so the submission isn't empty and touches `buffer`.
encoder.clear_buffer(&buffer, 0, None);
// Defer mapping until this encoder is submitted.
encoder.map_buffer_on_submit(&buffer, wgpu::MapMode::Read, 0..size, |result| { .. });
// Fires after the command buffer's work is finished.
encoder.on_submitted_work_done(|| { .. });
</tr></table>

... (truncated)

Commits
  • d61dc3a chore: prep. for 27.0.3 release
  • 459e34a docs(CHANGELOG): hoist backport entry for #8311 to proper place, lowercase `n...
  • e17bd3a docs(README): add backport link
  • 2404992 chore: ignore windows-sys 0.59.0 in cargo deny checks
  • c5f7026 [build] Waive cargo deny for unmaintained unic-* crates
  • 69fda60 style: format CHANGELOG.md with prettier
  • 787aa72 Remove !encoder.is_open assertion
  • ffcb07e [build] Commit Cargo.lock changes from the v27.0.2 version bump
  • 53c71ae fix(dx12): align tex. <-> buf. copies via intermediate buffer if `!Unrestrict...
  • 46af29d test(cts): add …,image_copy:undefined_params:* with current failures
  • Additional commits viewable in compare view

Updates wgpu from 26.0.1 to 27.0.1

Changelog

Sourced from wgpu's changelog.

v27.0.1 (2025-10-02)

Bug Fixes

v27.0.0 (2025-10-01)

Major Changes

Deferred command buffer actions: map_buffer_on_submit and on_submitted_work_done

You may schedule buffer mapping and a submission-complete callback to run automatically after you submit, directly from encoders, command buffers, and passes.

// Record some GPU work so the submission isn't empty and touches `buffer`.
encoder.clear_buffer(&buffer, 0, None);
// Defer mapping until this encoder is submitted.
encoder.map_buffer_on_submit(&buffer, wgpu::MapMode::Read, 0..size, |result| { .. });
// Fires after the command buffer's work is finished.
encoder.on_submitted_work_done(|| { .. });
// Automatically calls map_async and on_submitted_work_done after this submission finishes.
queue.submit([encoder.finish()]);

Available on CommandEncoder, CommandBuffer, RenderPass, and ComputePass.

By @​cwfitzgerald in #8125.

Builtin Support for DXGI swapchains on top of of DirectComposition Visuals in DX12

By enabling DirectComposition support, the dx12 backend can now support transparent windows.

This creates a single IDCompositionVisual over the entire window that is used by the mfSurface. If a user wants to manage the composition tree themselves, they should create their own device and composition, and pass the relevant visual down into wgpu via SurfaceTargetUnsafe::CompositionVisual.

let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
    backend_options: wgpu::BackendOptions {
        dx12: wgpu::Dx12BackendOptions {
            presentation_system: wgpu::Dx12SwapchainKind::DxgiFromVisual,
            ..
        },
        ..
    },
    ..
});

... (truncated)

Commits

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Bumps the winit-wgpu-egui group with 2 updates: [naga](https://github.com/gfx-rs/wgpu) and [wgpu](https://github.com/gfx-rs/wgpu).


Updates `naga` from 26.0.0 to 27.0.3
- [Release notes](https://github.com/gfx-rs/wgpu/releases)
- [Changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md)
- [Commits](gfx-rs/wgpu@naga-v26.0.0...naga-v27.0.3)

Updates `wgpu` from 26.0.1 to 27.0.1
- [Release notes](https://github.com/gfx-rs/wgpu/releases)
- [Changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md)
- [Commits](gfx-rs/wgpu@wgpu-v26.0.1...wgpu-v27.0.1)

---
updated-dependencies:
- dependency-name: naga
  dependency-version: 27.0.3
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: winit-wgpu-egui
- dependency-name: wgpu
  dependency-version: 27.0.1
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: winit-wgpu-egui
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added A-deps Area: Dependencies T-chore Type: Chore (like updating a dependency, it's gotta be done) labels Dec 8, 2025
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