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1 change: 1 addition & 0 deletions README.md
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[![GitHub License](https://img.shields.io/github/license/rrbox/ecs-swift)](https://github.com/rrbox/ecs-swift/blob/main/LICENSE)
[![Swift](https://github.com/rrbox/ecs-swift/actions/workflows/swift.yml/badge.svg?branch=release%2Flatest)](https://github.com/rrbox/ecs-swift/actions/workflows/swift.yml)
[![CircleCI](https://dl.circleci.com/status-badge/img/gh/rrbox/ecs-swift/tree/main.svg?style=svg)](https://dl.circleci.com/status-badge/redirect/gh/rrbox/ecs-swift/tree/main)
[![Discord](https://img.shields.io/discord/1292321583506915460?style=flat-square&logo=discord&logoColor=7885F2&label=discord)](https://discord.gg/pA6qkhJxYE)

`ecs-swift` is a library that implements the Entity Component System (ECS) in Swift. It is used for developing games with ECS design in frameworks such as SpriteKit and SceneKit.

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2 changes: 2 additions & 0 deletions README_ja.md
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[![GitHub issues](https://img.shields.io/github/issues/rrbox/ecs-swift)](https://github.com/rrbox/ecs-swift/issues)
[![GitHub License](https://img.shields.io/github/license/rrbox/ecs-swift)](https://github.com/rrbox/ecs-swift/blob/main/LICENSE)
[![Swift](https://github.com/rrbox/ecs-swift/actions/workflows/swift.yml/badge.svg?branch=release%2Flatest)](https://github.com/rrbox/ecs-swift/actions/workflows/swift.yml)
[![CircleCI](https://dl.circleci.com/status-badge/img/gh/rrbox/ecs-swift/tree/main.svg?style=svg)](https://dl.circleci.com/status-badge/redirect/gh/rrbox/ecs-swift/tree/main)
[![Discord](https://img.shields.io/discord/1292321583506915460?style=flat-square&logo=discord&logoColor=7885F2&label=discord)](https://discord.gg/pA6qkhJxYE)

`ecs-swift` は、Swift で Entity Component System (ECS) を実装したライブラリです。SpriteKit や SceneKit などのフレームワークで ECS 設計のゲームを開発するために使用します。

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