Skip to content

OrbAPI: LightningOrbAPI #430

Description

@xiaoxiao921

TheTimesweeper say:
add a new lightningtype to this enum with a path and a duration, option for passing in a gameobject instead of the path, and spawning that if path is "". Then ProjectileProximityBeamController should just work with it.
if I ever learn IL I'll do it but I have doubts about when/if that will ever be

RandomlyAwesome say:
the lightning orb hardcoding needing attention is because other stuff depends on it
like ProjectileProximityBeamController
Though,honestly some variant of a generic "reserve me a value of this enum" might be useful
a more general form of what we do for the ItemTags etc

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or expansion of a feature

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions