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Merge remote-tracking branch 'origin/main'
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ramokz committed Jan 4, 2025
2 parents a53f3d3 + eb2bb16 commit 2d63313
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2 changes: 1 addition & 1 deletion docs/.vitepress/config.mts
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Expand Up @@ -237,7 +237,7 @@ export default defineConfig({
</svg>
`
},
link: 'https://bsky.app/profile/marcusskov.bsky.social',
link: 'https://bsky.app/profile/marcusskov.com',
ariaLabel: 'Bluesky'
}
],
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4 changes: 2 additions & 2 deletions docs/follow-modes/framed.md
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Expand Up @@ -24,7 +24,7 @@ Alternatively, enable the [show_viewfinder_in_play](#show_viewfinder_in_play) pr

<!--@include: ./parts/follow-distance.md-->

<Property propertyName="dead_zone_height" propertyType="float" propertyDefault="0">
<Property propertyName="dead_zone_width" propertyType="float" propertyDefault="0">
<template v-slot:propertyDescription>

Defines the horizontal dead zone area. While the target is within it, the `PCam` will not move in the horizontal axis. If the targeted node leaves the horizontal bounds, the `PCam` will follow the target horizontally to keep it within bounds.
Expand All @@ -48,4 +48,4 @@ Enables the dead zones to be visible when running the game from the editor.
_Dead zones will always be disabled in build exports._

</template>
</Property>
</Property>

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