Kill failed cells immediately on execute failure#1443
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Changes the per-cell failure contract: when an actor execute() raises, the cell is not only marked errored but also stopped and confirmed dead (ray.kill + probe), via the kill_on_failure path in RayTrainCell._execute_raw. Renames mark_errored_on_failure to kill_on_failure, makes stop_and_confirm_dead private, and drops the group's separate _kill_errored_cells_and_confirm_dead pre-reconfigure step (now redundant since failures self-kill). Health-check probes pass kill_on_failure=False so a stale heartbeat does not kill the cell. Updates the error-isolation tests accordingly.
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Changes the per-cell failure contract: when an actor execute() raises, the cell is not only marked errored but also stopped and confirmed dead (ray.kill + probe), via the kill_on_failure path in RayTrainCell._execute_raw. Renames mark_errored_on_failure to kill_on_failure, makes stop_and_confirm_dead private, and drops the group's separate _kill_errored_cells_and_confirm_dead pre-reconfigure step (now redundant since failures self-kill). Health-check probes pass kill_on_failure=False so a stale heartbeat does not kill the cell. Updates the error-isolation tests accordingly.