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Binary file removed Binaries/Debug/Ionic.Zip.Unity.dll
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This is a stripped-down version of DotNetZip (no BZip2/GZip support for now) with some fixes so it can be used on Unity projects, including those that target Android and iOS.

This project is licensed under the Ms-PL, packaged within this project as
"License.txt".
"LICENSE.md".

Thanks to Ed Ropple <[email protected]> for the original GitHub mirror of DotNetZip.

## How to use ##
Clone the repository and compile the project, or download the already compiled libraries from the __Binaries__ folder. Drop them in your Unity project's __Assets/Plugins__ folder and you are good to go.
Copy the git URL to your clipboard, by clicking the `Code` button in the upper right of the main repository page. Then, in the Unity Package manager, click the `+` button to the upper left of the window. Select `Add package from git URL`, paste in the URL you copied earlier, and press `Add`.

The library has been extensively tested in Android devices, however, some issues can arise when targetting iOS devices. Feel free to report any bugs you find.
The library has been extensively tested in Android devices, however, some issues can arise when targeting iOS devices. Feel free to report any bugs you find.
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31 changes: 28 additions & 3 deletions License.zlib.txt → Third Party Notices.md
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The following licenses govern use of the accompanying software, the
DotNetZip library ("the software"). If you use the software, you accept
these licenses. If you do not accept the license, do not use the software.

The managed ZLIB code included in Ionic.Zlib.dll and Ionic.Zip.dll is
modified code, based on jzlib.



The following notice applies to jzlib:
-----------------------------------------------------------------------

Expand Down Expand Up @@ -66,5 +63,33 @@ Copyright (C) 1995-2004 Jean-loup Gailly and Mark Adler
Jean-loup Gailly [email protected]
Mark Adler [email protected]

-----------------------------------------------------------------------

The managed BZIP2 code included in Ionic.BZip2.dll and Ionic.Zip.dll is
modified code, based on the bzip2 code in the Apache commons compress
library.

The original BZip2 was created by Julian Seward, and is licensed under
the BSD license.

The following license applies to the Apache code:
-----------------------------------------------------------------------

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
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{
"name": "r2d2rigo.dotnetzip-for-unity",
"version": "1.9.1",
"displayName": "DotNetZip for Unity",
"description": "A stripped down version of DotNetZip with some fixes so it can be used on Unity projects, including those that target Android and iOS.",
"category": "Libraries",
"unity": "2018.1",
"keywords": [
"zip",
".zip",
"dotnetzip",
"aot",
"ios",
"android",
"compression"
],
"author": {
"name": "Rodrigo Diaz",
"url": "https://github.com/r2d2rigo/dotnetzip-for-unity"
},
"license": "MS-PL",
"hideInEditor": false
}
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