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Update unit tests
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Withalion committed Jan 31, 2025
1 parent 0eb820d commit b0276a5
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Showing 2 changed files with 56 additions and 56 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -15,31 +15,31 @@
(Qt3DRender::QRenderStateSet{41/<no_name>}) [ (QDepthTest:Less), (QColorMask:[ (red:false), (green:false), (blue:false), (alpha:false) ]), (QCullFace:NoCulling) ]
(Qt3DRender::QCameraSelector{46/rubberBandsPass}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QLayerFilter{47/<no_name>}) [ (AcceptAnyMatchingLayers:[ {15/mRubberBandsLayer} ]) ]
(Qt3DRender::QRenderStateSet{48/<no_name>}) [ (QDepthTest:Always) ]
(Qt3DRender::QRenderTargetSelector{50/<no_name>}) [ (outputs:[ (Depth:{22[DepthFormat]/<no_name>), (Color0:{21[RGB8_UNorm]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{51/Shadow render pass CameraSelector}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{52/<no_name>}) [D] [ (AcceptAnyMatchingLayers:[ {11/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{56/<no_name>}) [ (outputs:[ (Depth:{53[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QClearBuffers{57/<no_name>})
(Qt3DRender::QRenderStateSet{58/<no_name>}) [ (QDepthTest:Less), (QCullFace:Front), (QPolygonOffset:[ (scaleFactor:1.1), (depthSteps:4) ]) ]
(Qt3DRender::QCameraSelector{62/Depth render view CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{63/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{66/<no_name>}) [ (AcceptAnyMatchingLayers:[ {13/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{67/<no_name>}) [ (outputs:[ (Color0:{70[RGB8_UNorm]/<no_name>), (Depth:{72[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QRenderCapture{73/<no_name>})
(Qt3DRender::QCameraSelector{74/AmbientOcclusion render pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{75/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{78/<no_name>}) [ (AcceptAnyMatchingLayers:[ {83/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{79/<no_name>}) [ (outputs:[ (Color0:{82[R32F]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{106/AmbientOcclusion blur pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{107/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{110/<no_name>}) [ (AcceptAnyMatchingLayers:[ {115/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{111/<no_name>}) [ (outputs:[ (Color0:{114[R32F]/<no_name>) ]) ]
(Qt3DRender::QRenderTargetSelector{128/PostProcessingPass}) [ (outputs:[ (Color0:{131[RGB8_UNorm]/PostProcessingPass::ColorTarget), (Depth:{133[DepthFormat]/PostProcessingPass::DepthTarget) ]) ]
(Qt3DRender::QCameraSelector{134/Sub pass Postprocessing}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{135/<no_name>}) [ (AcceptAnyMatchingLayers:[ {137/<no_name>} ]) ]
(Qt3DRender::QClearBuffers{136/<no_name>})
(Qt3DRender::QLayerFilter{171/Sub pass TexturesPreview}) [ (AcceptAnyMatchingLayers:[ {10/<no_name>} ]) ]
(Qt3DRender::QRenderStateSet{172/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QNoDraw{175/Sub pass RenderCapture})
(Qt3DRender::QRenderCapture{176/<no_name>})
(Qt3DRender::QRenderStateSet{50/<no_name>}) [ (QDepthTest:Always), (QBlendEquationArguments:[ (sourceRgb:SourceAlpha), (destinationRgb:Source1Alpha), (sourceAlpha:One), (destinationAlpha:Zero), (bufferIndex:-1) ]), (QBlendEquation:Add) ]
(Qt3DRender::QRenderTargetSelector{52/<no_name>}) [ (outputs:[ (Depth:{22[DepthFormat]/<no_name>), (Color0:{21[RGB8_UNorm]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{53/Shadow render pass CameraSelector}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{54/<no_name>}) [D] [ (AcceptAnyMatchingLayers:[ {11/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{58/<no_name>}) [ (outputs:[ (Depth:{55[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QClearBuffers{59/<no_name>})
(Qt3DRender::QRenderStateSet{60/<no_name>}) [ (QDepthTest:Less), (QCullFace:Front), (QPolygonOffset:[ (scaleFactor:1.1), (depthSteps:4) ]) ]
(Qt3DRender::QCameraSelector{64/Depth render view CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{65/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{68/<no_name>}) [ (AcceptAnyMatchingLayers:[ {13/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{69/<no_name>}) [ (outputs:[ (Color0:{72[RGB8_UNorm]/<no_name>), (Depth:{74[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QRenderCapture{75/<no_name>})
(Qt3DRender::QCameraSelector{76/AmbientOcclusion render pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{77/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{80/<no_name>}) [ (AcceptAnyMatchingLayers:[ {85/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{81/<no_name>}) [ (outputs:[ (Color0:{84[R32F]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{108/AmbientOcclusion blur pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{109/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{112/<no_name>}) [ (AcceptAnyMatchingLayers:[ {117/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{113/<no_name>}) [ (outputs:[ (Color0:{116[R32F]/<no_name>) ]) ]
(Qt3DRender::QRenderTargetSelector{130/PostProcessingPass}) [ (outputs:[ (Color0:{133[RGB8_UNorm]/PostProcessingPass::ColorTarget), (Depth:{135[DepthFormat]/PostProcessingPass::DepthTarget) ]) ]
(Qt3DRender::QCameraSelector{136/Sub pass Postprocessing}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{137/<no_name>}) [ (AcceptAnyMatchingLayers:[ {139/<no_name>} ]) ]
(Qt3DRender::QClearBuffers{138/<no_name>})
(Qt3DRender::QLayerFilter{173/Sub pass TexturesPreview}) [ (AcceptAnyMatchingLayers:[ {10/<no_name>} ]) ]
(Qt3DRender::QRenderStateSet{174/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QNoDraw{177/Sub pass RenderCapture})
(Qt3DRender::QRenderCapture{178/<no_name>})
Original file line number Diff line number Diff line change
Expand Up @@ -15,31 +15,31 @@
(Qt3DRender::QRenderStateSet{41/<no_name>}) [ (QDepthTest:Less), (QColorMask:[ (red:false), (green:false), (blue:false), (alpha:false) ]), (QCullFace:NoCulling) ]
(Qt3DRender::QCameraSelector{46/rubberBandsPass}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QLayerFilter{47/<no_name>}) [ (AcceptAnyMatchingLayers:[ {15/mRubberBandsLayer} ]) ]
(Qt3DRender::QRenderStateSet{48/<no_name>}) [ (QDepthTest:Always) ]
(Qt3DRender::QRenderTargetSelector{50/<no_name>}) [ (outputs:[ (Depth:{22[DepthFormat]/<no_name>), (Color0:{21[RGB8_UNorm]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{51/Shadow render pass CameraSelector}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{52/<no_name>}) [D] [ (AcceptAnyMatchingLayers:[ {11/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{56/<no_name>}) [ (outputs:[ (Depth:{53[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QClearBuffers{57/<no_name>})
(Qt3DRender::QRenderStateSet{58/<no_name>}) [ (QDepthTest:Less), (QCullFace:Front), (QPolygonOffset:[ (scaleFactor:1.1), (depthSteps:4) ]) ]
(Qt3DRender::QCameraSelector{62/Depth render view CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{63/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{66/<no_name>}) [ (AcceptAnyMatchingLayers:[ {13/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{67/<no_name>}) [ (outputs:[ (Color0:{70[RGB8_UNorm]/<no_name>), (Depth:{72[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QRenderCapture{73/<no_name>})
(Qt3DRender::QCameraSelector{74/AmbientOcclusion render pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{75/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{78/<no_name>}) [ (AcceptAnyMatchingLayers:[ {83/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{79/<no_name>}) [ (outputs:[ (Color0:{82[R32F]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{106/AmbientOcclusion blur pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{107/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{110/<no_name>}) [ (AcceptAnyMatchingLayers:[ {115/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{111/<no_name>}) [ (outputs:[ (Color0:{114[R32F]/<no_name>) ]) ]
(Qt3DRender::QRenderTargetSelector{128/PostProcessingPass}) [ (outputs:[ (Color0:{131[RGB8_UNorm]/PostProcessingPass::ColorTarget), (Depth:{133[DepthFormat]/PostProcessingPass::DepthTarget) ]) ]
(Qt3DRender::QCameraSelector{134/Sub pass Postprocessing}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{135/<no_name>}) [ (AcceptAnyMatchingLayers:[ {137/<no_name>} ]) ]
(Qt3DRender::QClearBuffers{136/<no_name>})
(Qt3DRender::QLayerFilter{171/Sub pass TexturesPreview}) [ (AcceptAnyMatchingLayers:[ {10/<no_name>} ]) ]
(Qt3DRender::QRenderStateSet{172/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QNoDraw{175/Sub pass RenderCapture})
(Qt3DRender::QRenderCapture{176/<no_name>})
(Qt3DRender::QRenderStateSet{50/<no_name>}) [ (QDepthTest:Always), (QBlendEquationArguments:[ (sourceRgb:SourceAlpha), (destinationRgb:Source1Alpha), (sourceAlpha:One), (destinationAlpha:Zero), (bufferIndex:-1) ]), (QBlendEquation:Add) ]
(Qt3DRender::QRenderTargetSelector{52/<no_name>}) [ (outputs:[ (Depth:{22[DepthFormat]/<no_name>), (Color0:{21[RGB8_UNorm]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{53/Shadow render pass CameraSelector}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{54/<no_name>}) [D] [ (AcceptAnyMatchingLayers:[ {11/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{58/<no_name>}) [ (outputs:[ (Depth:{55[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QClearBuffers{59/<no_name>})
(Qt3DRender::QRenderStateSet{60/<no_name>}) [ (QDepthTest:Less), (QCullFace:Front), (QPolygonOffset:[ (scaleFactor:1.1), (depthSteps:4) ]) ]
(Qt3DRender::QCameraSelector{64/Depth render view CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{65/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{68/<no_name>}) [ (AcceptAnyMatchingLayers:[ {13/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{69/<no_name>}) [ (outputs:[ (Color0:{72[RGB8_UNorm]/<no_name>), (Depth:{74[DepthFormat]/<no_name>) ]) ]
(Qt3DRender::QRenderCapture{75/<no_name>})
(Qt3DRender::QCameraSelector{76/AmbientOcclusion render pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{77/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{80/<no_name>}) [ (AcceptAnyMatchingLayers:[ {85/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{81/<no_name>}) [ (outputs:[ (Color0:{84[R32F]/<no_name>) ]) ]
(Qt3DRender::QCameraSelector{108/AmbientOcclusion blur pass CameraSelector}) [ (Qt3DRender::QCamera:{0/<no_name>}) ]
(Qt3DRender::QRenderStateSet{109/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QLayerFilter{112/<no_name>}) [ (AcceptAnyMatchingLayers:[ {117/<no_name>} ]) ]
(Qt3DRender::QRenderTargetSelector{113/<no_name>}) [ (outputs:[ (Color0:{116[R32F]/<no_name>) ]) ]
(Qt3DRender::QRenderTargetSelector{130/PostProcessingPass}) [ (outputs:[ (Color0:{133[RGB8_UNorm]/PostProcessingPass::ColorTarget), (Depth:{135[DepthFormat]/PostProcessingPass::DepthTarget) ]) ]
(Qt3DRender::QCameraSelector{136/Sub pass Postprocessing}) [ (Qt3DRender::QCamera:{7/<no_name>}) ]
(Qt3DRender::QLayerFilter{137/<no_name>}) [ (AcceptAnyMatchingLayers:[ {139/<no_name>} ]) ]
(Qt3DRender::QClearBuffers{138/<no_name>})
(Qt3DRender::QLayerFilter{173/Sub pass TexturesPreview}) [ (AcceptAnyMatchingLayers:[ {10/<no_name>} ]) ]
(Qt3DRender::QRenderStateSet{174/<no_name>}) [ (QDepthTest:Always), (QCullFace:NoCulling) ]
(Qt3DRender::QNoDraw{177/Sub pass RenderCapture})
(Qt3DRender::QRenderCapture{178/<no_name>})

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