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I've aded the access() function, netSocketInfo and the unlink() function to PSL1GHT. In order to use the access() function, ${PS3DEV}/ppu/powerpc64-ps3-elf/include/sys/syscalls.h needs to be modified.

Under:
int (_unlink_r)(struct _reent *r,const char *name);
I added:
int (_access_r)(struct _reent *r,const char *name,int amode);

@Spork-Schivago
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Please ignore the access stuff. I guess I didn't really understand what I was doing. I've tried fixing it, but no matter what I do, it always hard locks the PS3. The other two patches are good though.

@zeldin zeldin mentioned this pull request Jun 22, 2020
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