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Overview

Peter Shirley's raytracing tutorials updated to C++ modules, while taking advantage of more recent language features.

The current state being generated is,

Current state

Security

I have tried to write the code using C++ best practices for secure code, as means to prove it is possible to have fast code while going safe.

Naturally, there might be hidden dragons still lying around the code.

License

Given that the code is based on Peter Shirley's work, I have adopted the same license.

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Peter Shirley's raytracing One Weekend tutorial updated with C++20 features

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