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Releases: pfmonville/whole_history_rating

change save and load Base behavior

10 Feb 15:51
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Everything in config is saved unless something is unpickable (in that case only w2 debug and uncased are saved)

1.6.1

09 Feb 13:24
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Enhanced docstring readability for improved code documentation.
Update readme.
Refactored load_games function.
Removed the multiplication by 100 of the uncertainty coefficient in the player ratings retrieval process.
Replaced the inspect method in the Game class with the __str__ method for more intuitive object representation.

1.5

24 Aug 21:32
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1.5

new:

  • add proper tests
  • use black formatting
  • add utils script to contain error classes and utility functions

updated:

  • modify inspect so that it’s coherent across save and load
  • modify playerday elo to a property attribute
  • modify player log_likelihood computation to comply with tokoharu pull request
  • modify player hessian, covariance and update_by_ndim_newton computation to comply with tokoharu pull request

1.4

08 Aug 13:51
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1.4

+add possibility to set the base to uncased (shusaku and Shusaku will be the same player)
+you can get ordered ratings both in compact form and only current elo
~you can put 'b' or 'w' in lower case for the winner

1.3.4

03 Jan 16:01
710ea7c
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delete two prints in _setup_game and create_game

1.3.3

07 Jul 13:29
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fix

fix a bug were you can't change w2 if you don't mention debug as well
add a trim to list given to load_games so that you can put space before or after the separator