This is the implementation of my bachelor thesis in 3d reconstruction and 3d interactive system, done under the supervision of Dr. Tien Ba Dinh in University of Science in 2013.
All the codes are written in C++ using Point Cloud Library (http://pointclouds.org/).
Functionalities:
- 3D reconstruction using Kinect in real time, resulting in point clouds
- Point cloud manipulation: Adding external objects, removing existing objects and restoring the surfaces.
The code can be built using Cmake.
Published papers from this work: An Interactive System Building 3D Environment Using a Moving Depth Sensor https://link.springer.com/chapter/10.1007/978-3-642-39640-3_29
Restoring surfaces after removing objects in indoor 3D point clouds https://dl.acm.org/citation.cfm?id=2542088&dl=ACM&coll=DL