Questline is an entry-level 3D Open-World Campaign forged within the Unity Engine.
Rather than just a repository, this is a living tutorial designed to help apprentices master the arts of game development through systems-based design.
Questline is a narrative-driven realm where the player:
- Explores vast 3D landscapes.
- Converses with a diverse cast of NPCs.
- Accepts & Fulfills harrowing quests.
- Unlocks secret regions and hidden lore.
The ultimate objective: Decipher the scrolls of how real games are built.
- The Forge: Git
- The Nexus: Unity Hub
- The Grimoire: Unity Editor 6.3 LTS (6000.3.2f1)
- Branch Out: Fork this repository.
- Summon Locally: Clone your fork to your machine.
- Ignite the Forge: Open Unity Hub.
- Register Territory: Click Add → Add project from disk.
- Locate the Realm: Select the cloned
Questlinefolder. - Enter the World: Open the project.
🛡️ Guardian’s Warning: Do NOT forge a new project. > You must enter the world through the existing repository gates.
- Engine of Creation: Unity (3D)
- The Ancient Tongue: C#
- The Ledger of Time: Git & GitHub
All sacred artifacts reside within _Project. Disorganizing the vault will result in a loss of XP:
Assets/
└── _Project/
├── 📜 Scripts/ (Logic: Player, NPCs, Quests, UI)
├── 📦 Prefabs/ (Blueprints: World Objects, Quest Items)
├── 🖼️ Scenes/ (The Stages: Levels and World Maps)
├── 🎨 Art/ (Visuals: Textures and Models)
├── 🔊 Audio/ (Ambience: Music and SFX)
├── 🍱 UI/ (Interfaces: Icons, Fonts, Layouts)
└── ⚙️ Settings/ (The Laws: Physics and Input)
⚠️ The Guild Code:
- All custom creations MUST be stored inside
Assets/_Project/.- Do NOT disturb the ancient ruins (files outside
_Project).- Foreign artifacts (Third-party assets) stay in their own camps.
Each Bounty (GitHub Issue) contains your mission briefing:
- The Objective: What feature or system to manifest.
- The Region: Which folders to utilize.
- The Summoning: Which GameObjects and Components are required.
- Complete the mission as described—no more, no less.
- Maintain the scrolls; write clean, readable code.
- Scout the Board: Pick an open Bounty.
- Claim the Prize: Comment on the issue to stake your claim.
- Craft & Refine: Work strictly within the designated folders.
- Trial by Fire: Test your features thoroughly in Unity.
- Chronicle Your Work: Commit with clear, descriptive messages.
- Return Victorious: Open a Pull Request.
If you are a fledgling developer, stuck on a logic puzzle, or confused by the setup, seek aid in the Discord channel. Help is always available for members of the guild! 💙
Upon completing your journey in Questline, you will have earned:
- Grand Mastery of 3D Quest-based architecture.
- Veteran Status in Unity 3D fundamentals.
- Legendary Loot: A powerful contribution to your professional portfolio.
Safe travels, Developer. Your quest begins now. 🚀🎮