Releases: noname0310/babylon-mmd
v0.60.1
Changes
- fix crash when using disposed
StreamAudioPlayer
in runtime
v0.60.0
Changes
-
outline shader uv2 morph support. see Babylon.js #15602
-
change clang optimization level from 'Ofast' to 'O3'.
- improve the performance of the wasm runtime physics simulation by 2.5x to 3x
-
improve morph target performance for Babylon.js 7.41.1 changes
- see Babylon.js #16014
-
minimum required version of Babylon.js is now 7.43.0
-
fix
TextureAlphaChecker
not working after Babylon.js 7.43.0 changes
v0.59.1
Changes
- fix bmp texture creation error when texture dimension is not power of 2
v0.59.0
Changes
- fix alpha channel of bmp textures not loading due to different bmp texture loader behavior between DirectX9 and browser
v0.58.0
Changes
- fix
TextureAlphaChecker
not working on first few frames for waiting shader compilation
v0.57.0
Changes
-
fixed crash caused by models without IK solver or morphtarget in WASM single-threaded runtime
-
fix WGSL minification not applied to esm package
v0.56.2
Changes
-
make motion load exception catchable
-
add
AudioElementPool
for better html audio resource management
v0.56.1
Changes
-
fix
MmdCamera
animation loading error -
fix
MmdCamera.onCurrentAnimationChangedObservable
not triggered when animation is removed -
fix
onCurrentAnimationChangedObservable
not triggered when animation is overwrited byMmdModel.addAnimation
,MmdWasmModel.addAnimation
,MmdCamera.addAnimation
v0.56.0
Changes
-
change orphan body constraint creation behaviour in
MmdPhysics
,MmdAmmoPhysics
,MmdWasmPhysics
-
fix crash when remove animation from
MmdModel
,MmdWasmModel
,MmdCamera
v0.55.0
Changes
-
update rust dependencies (might affect wasm runtime)
-
fix wasm runtime diagnostic logging not showing up
-
fix orphan rigidbody creation behavior in
MmdPhysics
,MmdAmmoPhysics
,MmdWasmPhysics