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Release 0.1
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nogarcia committed Nov 13, 2018
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12 changes: 12 additions & 0 deletions CHANGELOG.md
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## Changelog
A list of versions since v.0.1.

Based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0), and *kind of* adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]
Nothing yet.

## [0.1] - 2018-11-13
### Added
- Changelog file
- Basically nothing. Just a pointer to the 52nd commit of expresso.
3 changes: 3 additions & 0 deletions README.md
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Expand Up @@ -24,3 +24,6 @@ I'm planning to switch from plain HTML, JS, and CSS to Angular and Typescript.
The main reason is because I've seen a lot of incremental games using Angular routes, which I think are pretty amazing.
But right now, I'm gonna stay in HTML, JS, and CSS cuz I want to add some more features:
* Maybe an upgrade tab, if I can figure out how to do it without exploding. It might have different flavors of croissants and cookies (yes, like in cookie-clicker)

## Changelog
* November 13, 2018, 2:45 PM: v. 0.1, first **release**. After 52 commits, the first release of expresso is here, more for organization than for milestones. Now, there's a changelog and a version list. After this, I'll start committing in **bulk updates**.
2 changes: 1 addition & 1 deletion main.js
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// expresso: main.js
// Commit 49(?), alpha version
// v. 0.1
// by Shrubhog

// Money, the stablest and most unchanging currency in the world.
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