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nikogoli edited this page Feb 13, 2021 · 4 revisions

◆ "UV/Image Editor" Area > "View" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Set 2DCursor Position

    Sub Panel

    Move 2D cursor to a designated position.
    (Enabled only at UV Editor)
     
  • Toggle Panel : 'BOTH'
    Toggele "Show BOTH of Sidebar and Toolbar" and "Hide BOTH of them".
     

  • Toggle Panel : 'IN-TURN'
    Switch "Hide BOTH of sidebar and toolbar" to "Show ONLY toolbar" to "Show ONLY sidebar" to "Show BOTH".
     

  • Toggle Panel : 'ONE-SIDE'
    Switch "Hide BOTH of sidebar and toolbar" to "Show ONLY toolbar" to "Show ONLY sidebar".
     

  • Pie menu : Sidebar/Toolbar
    Toggle sidebar and toolbar's display states.
     

◆ "Image Editor" Area > "Image" Menu


Buttons' positions(image)

Buttons' positions

Functions in Menu


  • Reload All Images
    Reload all images from their linked files.
     

  • Match ALL Image Names to File Names
    Change all images' names to their linked files' names.
    Names of images that have no links are not changed.
     

  • Match Image Name to File Name
    Change the active image's name to its linked file's name.
     

  • Rename linked Image File
    Rename the image file linked to the active image.
     

  • Edit with External Editors
    Edit the active image with image editors referenced at "File path" tab in User Preference.
    The active image must have a linked image file.
     
     

Functions in "Blur Image" Menu


Sub Menu (image)

Buttons' positions

  • Blur Image (Fast)

    Sub Panel

    Blur the active image.
     
  • Blur image (Slow)

    Sub Panel

    Blur the active image (Caution:it takes some time).
     
     

Functions in "Transform Image" Menu


Sub Menu (image)

Buttons' positions

  • Flip Vertically
    Flip the active image vertically.
     

  • Flip Horizontally
    Flip the active image horizontally.
     

  • Rotate by 90 / 180 / 270 Degrees
    Rotate the active image by specific degrees.
     
     

Functions in "Paint Image" Menu


Sub Menu (image)

Buttons' positions

  • Convert to One-color Image

    Sub Panel

    Convert the active image to one-color image of specified color.
     
  • Fill With Color

    Sub Panel

    Fill the active image with specified color.
     
  • Fill Transparent Part

    Sub Panel

    Fill the active image's transparent parts with specified color.
     
     

Functions in "Edit Color" Menu


Sub Menu (image)

Buttons' positions

  • Normalize Image
    Normalize the active image.
     

  • Convert to Grayscale
    Convert the active image to grayscale.
     
     

Functions in "Edit Image" Menu


Sub Menu (image)

Buttons' positions

  • Duplicate Image
    Duplicate the active image.
     

  • Change Size of Image's Frame

    Sub Panel

    Change size of the active image's frame.
     
  • Resize Image

    Sub Panel

    Resize the active image.
     
  • Lay out Shrunken Images

    Sub Panel

    Shrink and lay out the active image.
     
     

Functions in "New Image (Extra)" Menu


Sub Menu (image)

Buttons' positions

  • Create New UV Grid Image

    Sub Panel

    Download an UV grid image from WEB and add it as new image.
     
  • Create New Noise Image

    Sub Panel

    Create a noise image with specified settings and add it as new image.
     

◆ "UV Editor" Area > "Select" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Select The OTHER Separated Vertices
    Select other vertices referencing the same part of the mesh as the selected ones do.
     

  • Select ALL Separated Vertices
    Select all vertices linked to seam edges and separated when unwrapping.
     

◆ "UV Editor" Area > "UV" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Convert UV to Plane Mesh
    Convert the active UV to a plane mesh object.
     

  • Resize UV Islands

    Sub Panel

    Resize UV island using their median points as scaling pivots.
     

Home

インストール (Installation)

プロパティエディター
    Property Editor
  アクティブツール
    Active Tool
  レンダー
    Render
  シーン
    Scene
  オブジェクト
    Object
  モディファイア
    Modifiers
  物理演算
    Physics
  データ(頂点グループ)
    Data (Vertex Group)
  データ(シェイプキー)
    Data (Shape Keys)
  データ(頂点カラー)
    Data (Vertex Colors)
  データ(UV)
    Data (UV)
  アーマチュア
    Armature
  ボーン
    Bone
  ボーンコンストレイント
    Bone Constraint
  カーブ
    Curve
3Dビューポート:汎用
     3D Viewport: Generic
オブジェクトモード
     Object Mode
編集モード(メッシュ)
     Edit Mode (Mesh)
編集モード(アーマチュア)
     Edit Mode (Armature)
ポーズモード
     Pose Mode
ウェイトペイント
     Weight Paint
3Dビューポート:サイドバー
     3D Viewport: Sidebar
トップバー
     Topbar
ドープシート
     Dopesheet
テキストエディター
     Text Editor
画像/UVエディター
     Image / UV Editor
シェーダーエディター
     Shader Editor
ユーザー設定
     User Prefences

ライセンス (License)

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