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PeanutbutterWarrior
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PeanutbutterWarrior
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Oct 28, 2020
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Original file line number | Diff line number | Diff line change |
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@@ -1,14 +1,15 @@ | ||
import pygame | ||
from scipy.ndimage.filters import * | ||
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class GaussianBlur: | ||
def __init__(self,kernelsize=7): | ||
def __init__(self, kernelsize=7): | ||
self.kernel_size = kernelsize | ||
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def filter(self, srfc, xpos, ypos, width, height): | ||
nSrfc = pygame.Surface((width,height)) | ||
nSrfc = pygame.Surface((width, height)) | ||
pxa = pygame.surfarray.array3d(srfc) | ||
blurred = gaussian_filter(pxa,sigma=(self.kernel_size, self.kernel_size, 0)) | ||
blurred = gaussian_filter(pxa, sigma=(self.kernel_size, self.kernel_size, 0)) | ||
pygame.surfarray.blit_array(nSrfc, blurred) | ||
del pxa | ||
return nSrfc |
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
class vec2D: | ||
class Vec2D: | ||
def __init__(self, x=0, y=0): | ||
self.x = x | ||
self.y = y |
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,6 @@ | ||
import pygame | ||
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class Spritesheet(object): | ||
def __init__(self, filename): | ||
try: | ||
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