Skip to content

Commit

Permalink
reverted f-Strings back to format()
Browse files Browse the repository at this point in the history
  • Loading branch information
Morinator committed Dec 26, 2020
1 parent 73f1c33 commit 775f92a
Show file tree
Hide file tree
Showing 3 changed files with 18 additions and 18 deletions.
8 changes: 4 additions & 4 deletions classes/Dashboard.py
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ def update(self):
self.drawText("MARIO", 50, 20, 15)
self.drawText(self.pointString(), 50, 37, 15)

self.drawText(f"@x{self.coinString()}", 225, 37, 15)
self.drawText("@x{}".format(self.coinString()), 225, 37, 15)

self.drawText("WORLD", 380, 20, 15)
self.drawText(str(self.levelName), 395, 37, 15)
Expand All @@ -43,10 +43,10 @@ def drawText(self, text, x, y, size):
x += size

def coinString(self):
return f"{self.coins:02d}"
return "{:02d}".format(self.coins)

def pointString(self):
return f"{self.points:06d}"
return "{:06d}".format(self.points)

def timeString(self):
return f"{self.time:03d}"
return "{:03d}".format(self.time)
26 changes: 13 additions & 13 deletions classes/Level.py
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ def __init__(self, screen, sound, dashboard):
self.entityList = []

def loadLevel(self, levelname):
with open(f"./levels/{levelname}.json") as jsonData:
with open("./levels/{}.json".format(levelname)) as jsonData:
data = json.load(jsonData)
self.loadLayers(data)
self.loadObjects(data)
Expand All @@ -47,17 +47,17 @@ def loadLayers(self, data):
for x in range(*data["level"]["layers"]["sky"]["x"]):
layers.append(
(
[
Tile(self.sprites.spriteCollection.get("sky"), None)
for y in range(*data["level"]["layers"]["sky"]["y"])
]
+ [
Tile(
self.sprites.spriteCollection.get("ground"),
pygame.Rect(x * 32, (y - 1) * 32, 32, 32),
)
for y in range(*data["level"]["layers"]["ground"]["y"])
]
[
Tile(self.sprites.spriteCollection.get("sky"), None)
for y in range(*data["level"]["layers"]["sky"]["y"])
]
+ [
Tile(
self.sprites.spriteCollection.get("ground"),
pygame.Rect(x * 32, (y - 1) * 32, 32, 32),
)
for y in range(*data["level"]["layers"]["ground"]["y"])
]
)
)
self.level = list(map(list, zip(*layers)))
Expand Down Expand Up @@ -105,7 +105,7 @@ def addCloudSprite(self, x, y):
for yOff in range(0, 2):
for xOff in range(0, 3):
self.level[y + yOff][x + xOff] = Tile(
self.sprites.spriteCollection.get( f"cloud{yOff + 1}_{xOff + 1}"), None,)
self.sprites.spriteCollection.get("cloud{}_{}".format(yOff + 1, xOff + 1)), None, )
except IndexError:
return

Expand Down
2 changes: 1 addition & 1 deletion main.py
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ def main():
clock = pygame.time.Clock()

while not mario.restart:
pygame.display.set_caption(f"Super Mario running with {int(clock.get_fps()):d} FPS")
pygame.display.set_caption("Super Mario running with {:d} FPS".format(int(clock.get_fps())))
if mario.pause:
mario.pauseObj.update()
else:
Expand Down

0 comments on commit 775f92a

Please sign in to comment.