fixed crash in web browser + unity + webgl#146
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liange wants to merge 1 commit intomoonsharp-devs:legacy/2.0from
liange:master
Open
fixed crash in web browser + unity + webgl#146liange wants to merge 1 commit intomoonsharp-devs:legacy/2.0from liange:master
liange wants to merge 1 commit intomoonsharp-devs:legacy/2.0from
liange:master
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Member
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Thanks, will merge asap (currently on holyday 🌴 😎 |
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@xanathar This issue is still present in the Unity asset store build on 6/6/2018 and this pull request fixes it. It really should be merged |
LimpingNinja
requested changes
Jan 16, 2020
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LimpingNinja
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Cleanly submit the changes against the newest version to resolve conflicts and don't reformat the entire file like this, we can review and merge the line-item changes once resubmitted.
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@LimpingNinja Could we take over this PR? It seems the PR author is inactive now. This issue can be still observed in Unity WebGL backend. |
Contributor
Definitely. |
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UnityAssetsScriptLoader.LoadResourcesWithReflection:
Array array = (Array)loadAll.Invoke(null, new object[] { assetsPath, textAssetType });
this code will crash in unity5.4 + webgl + web browser