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The Etruscan — An Interactive Fiction Adventure

The Mediterranean, 5th century BCE. Gods walk among mortals, oracles speak in riddles, and the great civilizations of Greece, Carthage and Etruria collide.

Play Now | Download (single HTML file, works offline)


The Etruscan — A Solo Adventure

Screenshots

Character Selection Gameplay
Four character classes with unique abilities Illustrated scenes with branching narrative
Choices Encyclopedia
Omen and defy choices shape your story Unlockable encyclopedia with lore entries

Features

  • 111 scenes across Act I with branching paths, side quests, and skill checks
  • 4 character classes — Storm-Born, Warrior, Seer, Seafarer — each with unique abilities and weaknesses
  • 87 illustrated scenes (AI-generated via Flux/Replicate)
  • Dice-based skill system — 2d6 rolls against Spirit, Body, and Fate attributes
  • Pebble economy — collect inscribed stones at turning points that record your choices (directly from Waltari's novel)
  • Omen/Defy system — follow the gods' signs or defy them; neither is wrong, but the balance shapes your ending
  • Narrative outcome system — every meaningful choice shows its consequences before you move on
  • Encyclopedia — unlockable lore entries for characters, places, gods, and cultures
  • Inventory system — collect story items with lore descriptions
  • Background music — looping ambient ancient Greek soundtrack with separate volume controls
  • 16 sound effects (AI-generated via ElevenLabs) mapped to 98 scenes
  • Checkpoint saves — resume where you left off
  • Single HTML file (9.3 MB) — zero dependencies, works offline, runs in any browser

How to Play

Open index.html in any modern browser. No server, no installation, no dependencies.

Or play online — the game is hosted on Vercel.

Built With

This game was built as a human-AI collaboration:

  • Text & logic: Claude (Anthropic)
  • Illustrations: Flux via Replicate
  • Promo art: Recraft V3 via Replicate
  • Sound effects & music: ElevenLabs, Athena IV
  • Creative direction: Human

License

MIT License. See LICENSE for details.

The game's narrative is inspired by Mika Waltari's The Etruscan (1955). The novel remains under copyright until 2050 (EU: life + 70 years; Waltari d. 1979). This game is an original interactive work, not a reproduction of the novel.

Author

Bastian Brand — 2026

About

Interactive fiction set in 6th-century BCE Mediterranean — single-file HTML game, zero dependencies

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